Dead Hands: Difference between revisions
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__NOTOC__{{Languages|Dead Hands}} | __NOTOC__{{Languages|Dead Hands}} | ||
{{#ev:youtube|j5H3UIzddgM|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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! rowspan="2" | Mode !! rowspan="2" | Evil Strike (Physical) !! colspan=3 | {{se|245|Touch of Death}} !! rowspan="2" | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! rowspan="2" | Evil Strike (Physical) !! colspan=3 | {{se|245|Touch of Death}} !! rowspan="2" | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Physical | ! Physical Attack Increase !! Received Damage Decrease {{stat|m}} !! Duration | ||
|- | |- | ||
| colspan="8" | '''Normal''' | | colspan="8" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 1854% | | | {{PvE}} || 1854% || 20% || 15% || rowspan="2" | 20 Seconds || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds | ||
|- | |- | ||
| {{PvP}} || 441% | | {{PvP}} || 441% || 15% || 6% | ||
|- | |- | ||
| colspan="8" | '''[Enhanced]''' | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 2224% | | | {{PvE}} || 2224% || 20% || 15% || rowspan="2" | 20 Seconds || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds | ||
|- | |- | ||
| {{PvP}} || 529% | | {{PvP}} || 529% || 15% || 6% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Lu/Ciel|Dead Hands|Regenerating (1), Reversed|mp=100|cd=9|chance1=25}} | ||
| | |||
| | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage | {{Damage|true|Lu/Ciel | ||
|dmg=2224 | |dmg=2224 | ||
|pvp_dmg=529 | |pvp_dmg=529 | ||
|hits=1 | |hits=1 | ||
|passive1=Creeping Terror | |passive1=Creeping Terror | ||
|suffix1=Back Attack | |||
}} | }} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Due to the '''Regenerating (1)''' trait only providing a 10 MP benefit over the '''Reversed''' trait at a low chance, and the buff provided lasting much longer than the cooldown of the skill, the '''Reversed''' trait is generally the preferred option. | *Due to the '''Regenerating (1)''' trait only providing a 10 MP benefit over the '''Reversed''' trait at a low chance, and the buff provided lasting much longer than the cooldown of the skill, the '''Reversed''' trait is generally the preferred option. | ||
<br> | <br> | ||