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Terror Absorption: Difference between revisions

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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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__NOTOC__{{Languages|Terror Absorption}}
__NOTOC__{{Languages|Terror Absorption}}
<div style="float: right;">{{#ev:youtube|FONexKv5pYs|400}}</div>
{{#ev:youtube|FONexKv5pYs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan="2" | Mode !! rowspan="2" | Terror Absorption<br>(Physical)!! colspan=2 | MP Restored !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! rowspan="2" | Terror Absorption<br>(Physical)!! colspan=2 | MP Recovery !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Initial !! Additional
! Initial !! Additional
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| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
|-
|-
| {{PvE}} || 247% || 40 MP || rowspan=2 | [Creeping Terror] stack x 3 MP<br>(Up to 5 stacks) || rowspan=2 | 2 || rowspan=2 | 20 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 247% || 40 MP || rowspan=2 | 3 MP x {{se|247|Creeping Terror||ed}} stack<br>(Max: 5 stacks) || rowspan=2 | 2 || rowspan=2 | 20 MP || rowspan=2 | 10 Seconds
|-
|-
| {{PvP}} || 61% || 5 MP
| {{PvP}} || 61% || 5 MP
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| colspan="7" | '''[Enhanced]'''
| colspan="7" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 296% || 40 MP || rowspan=2 | [Creeping Terror] stack x 3 MP<br>(Up to 5 stacks) || rowspan=2 | 2 || rowspan=2 | 20 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 296% || 40 MP || rowspan=2 | 3 MP x {{se|247|Creeping Terror||ed}} stack<br>(Max: 5 stacks) || rowspan=2 | 2 || rowspan=2 | 20 MP || rowspan=2 | 10 Seconds
|-
|-
| {{PvP}} || 74% || 5 MP
| {{PvP}} || 74% || 5 MP
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|Lu/Ciel|Terror Absorption|Powerful, Evil|cd=10|cd1=140||5}}
|-
! colspan=2 | Powerful Terror Absorption !! Evil Terror Absorption
|-
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| {{SkillText|Powerful|140}} || 14 Seconds || {{SkillText|Evil|5}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Damage|true|Lu/Ciel
|-
|dmg=296
! Mode !! Base
|pvp_dmg=74
|-
|hits=2
| {{PvE}}
}}
| {{formatnum:{{#expr: 296*2}}}}%
|-
| {{PvP}}  
| {{formatnum:{{#expr: 74*2}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
}}
| align="center"  width="150" | [[Creeping Terror]]
| width="40" | [[File:CatPassive2.png]]
| align="center" width="150" | [[Gaze of Abyss]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The MP gain itself is very lag sensitive, as you might not gain MP even if this active hits the target.
*The MP gain itself is very lag sensitive, so you might not recover MP even if this active hits the target.
<br>
<br>


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<br>
<br>
{{SkillNav - Dreadlord}}
{{SkillNav - Dreadlord}}
[[Category: Active Skills]]
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