Demonic Breath/ModA: Difference between revisions

Clean up/copyedit
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Clean up/copyedit)
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Demonic Breath
}}
}}
{{#ev:youtube|89vTpKW5Kn0|400|right}}
{{#ev:youtube|89vTpKW5Kn0|400|right}}
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|-
|-
| {{Force|Royalguard7(New).png}}
| {{Force|Royalguard7(New).png}}
| {{SkillType|SA|S|M}} Burn enemies from the ground up with tremendous flames of darkness summoned from the realm of demons.
| {{SkillType|SA|S|M}} Create a chasm on the ground to burn enemies with flames of darkness summoned from the realm of demons.
|-
|-
|
|
| {{SkillText|Chain|Demonic Breath}}
| {{color|#FFC000|Chain Skill|b=1}}
*Press the skill key during the Breath to activate [[Eschaton]]. (Must have acquired the skill)
|-
|-
|
|
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Innocent]] || 99 || [[Camilla#Others|[Force] Demonic Breath (A)]]
| [[Innocent]] || 99 || {{mr|Demonic Breath}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! Mode !! Flames of Darkness<br>(Magical) !! Max Hits !! Combination Gauge Gain !! MP Usage !! Cooldown
! Mode !! Flames of Darkness (Magical) !! Max Hits !! Combination Gauge Gain !! MP Usage !! Cooldown
|-
|-
| {{PvE}} || 339% || rowspan=2 | 21 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 11 Seconds
| {{PvE}} || 339% || rowspan=2 | 21 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 11 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|LuCiel|Demonic Breath|Heavy, Reversed|cd=11|mp=200}}
|-
! colspan=2 | Heavy Demonic Breath!! colspan=5 | Reversed Demonic Breath
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage !! Cooldown
|-
| {{SkillText|Heavy|144|120}} || 13.2 Seconds || {{SkillText|Reversed|60|150}} || 120 MP || 16.5 Seconds
|}  
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<br>


== Extra Information ==  
== Extra Information ==  
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Damage|true|LuCiel
|-
|dmg=339
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=115
|-
|hits=21
! Normal !! Heavy
|heavy=true
|-
}}
| {{PvE}}
 
| {{formatnum:{{#expr: 339*21}}}}% || {{formatnum:{{#expr: 339*21*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 115*21}}}}% || {{formatnum:{{#expr: 115*21*1.44}}}}%
|}
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Royalguard6.png; Eschaton;
| width="40" | [[File:Royalguard6.png]]
Noblesse01.png; Nobility Locked-Expert;
| align="center" width="150" | [[Eschaton]]
NBTrans5.png; Noblesse Oblige Locked-Trans2;
| width="40" | [[File:Noblesse01.png]]
InnoPassive1.png; Innocent Duet;
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
Royalguard6.png; Eschaton/Mod;
| width="40" | [[File:NBTrans5.png]]
}}
| align="center" width="150" | [[Noblesse Oblige]] {{Locked Skill|Trans2}}
| width="40" | [[File:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
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<br>


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*While it does not have a lot of horizontal range, the skill can reach up to 4 platforms high.
*While it does not have a lot of horizontal range, the skill can reach up to 4 platforms high.
*Enemies near the edge of the skill will only be hit by the outer flames when the skill "expands" slightly halfway through. Only enemies inside the initial flame's radius will take all hits.
*Enemies near the edge of the skill will only be hit by the outer flames when the skill "expands" slightly halfway through. Only enemies inside the initial flame's radius will take all hits.
**Due to the flame being cast a short distance away, some small targets may not take damage at point-blank till the skill "expands".
**Due to the flame being cast a short distance away, some small targets may not take damage at point-blank until the skill "expands".
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