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Invite Abyss/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Invite Abyss
}}
}}
<div style="float: right;">{{#ev:youtube|paXQCNMVKSs|400}}</div>
{{#ev:youtube|paXQCNMVKSs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|TurbidsSkill4.png}}
| {{Force|TurbidsSkill4.png}}
| {{SkillType|SA|B|M}} Ciel swings his gunblades in the air to leave behind sword trace. The sword traces cause a huge explode afterwards to attack nearby enemies.<br>Hits will ignore 2% of an enemy's defense for every 1 Combination Gauge consumed.
| {{SkillType|SA|B|M}} Ciel swings his gunblade leaves a sword aura. Afterwards, the sword aura will cause a big explosion and deal damage to nearby enemies.<br>Ignore 2% of target's defense per 1 [[Combination|Combination Gauge]] used.
|-
|-
|
|
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Demersio]] || 99 || [[Camilla#Others|[Force] Invite Abyss (A)]]
| [[Demersio]] || 99 || {{mr|Invite Abyss}}
|}
|}
<br>
<br>
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! rowspan=3 | Mode !! colspan=2 | Damage (Magical) !! rowspan=3 | Defense Ignore<br>(Per Combination Gauge Consumed) !! colspan=3 | Max Hits !! rowspan=3 | Combination Gauge Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=2 | Damage (Magical) !! rowspan=3 | Defense Ignore<br>(Per Combination Gauge Consumed) !! colspan=3 | Max Hits !! rowspan=3 | Combination Gauge Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Hit !! rowspan=2 | Explosion !! colspan=2 | Hit !! rowspan=2 | Explosion
! rowspan=2 | Strike !! rowspan=2 | Explosion !! colspan=2 | Strike !! rowspan=2 | Explosion
|-
|-
! Per Sword Wave !! Wave Count
! Per Sword Aura !! Aura Count
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
|-
|-
| {{PvE}} || 558% || 1501% || 2% || rowspan=2 | 2 || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 558% || 1501% || 2% (Max: 20%) || rowspan=2 | 2 || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 190% || 513% || 1%
| {{PvP}} || 190% || 513% || 1% (Max: 10%)
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|LuCiel|Invite Abyss|Heavy, Haste|cd=22}}
|-
! colspan=2 | Heavy Invite Abyss !! colspan=2 | Haste Invite Abyss
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Heavy|144|120}} || 26.4 Seconds || {{SkillText|Haste|80}} || 17.6 Seconds
|}
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<br>


== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{{Damage|true|LuCiel
{{Damage
|dmg=558, 1501
|dmg=558, 1501
|pvp_dmg=190, 513
|pvp_dmg=190, 513
|avg_hits=8, 1
|avg_hits=4, 1
|hits=18, 1
|hits=18, 1
|heavy=true
|heavy=true
|bug=true
|passive1=Death's Instinct
|passive1=Death's Instinct
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
*Average assumes 4 '''Sword Aura''' hits.
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Death's Instinct]]
|-
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|-
! Average !! Maximum !! Average !! Maximum !! Average !! Maximum !! Average !! Maximum
|-
| {{PvE}}
|  {{#var: avg_damage}} || {{#var: total_damage}} || {{#var: avg_damage_heavy}} || {{#var: total_damage_heavy}}
|  {{#var: avg_damage_passive1}} || {{#var: total_damage_passive1}} || {{#var: avg_damage_heavy_passive1}} || {{#var: total_damage_heavy_passive1}}
|-
| {{PvP}}
|  {{#var: avg_damage_pvp}} || {{#var: total_damage_pvp}} || {{#var: avg_damage_heavy_pvp}} || {{#var: total_damage_heavy_pvp}}
|  {{#var: avg_damage_passive1_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: avg_damage_heavy_passive1_pvp}} || {{#var: total_damage_heavy_passive1_pvp}}
|}
*Average assumes 4 '''Sword Waves''' hit.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|TurbidsPassive4.png; Awakened Will: Turbids;
| width="40" | [[File:TurbidsPassive4.png]]
TurbidsPassive5.png; Death's Instinct Locked-Trans2;
| align="center" width="150" | [[Awakened Will: Turbids]]
}}
| width="40" | [[File:TurbidsPassive5.png]]
| align="center" width="150" | [[Death's Instinct]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*With the way the sword waves spread out, only very tall enemies or enemies that you can stand in front of can take full damage from this skill. It is consistently possible to land at least 4 of the waves on enemies directly in front of you however.
*With the way the sword waves spread out, only very tall enemies or enemies that you can stand in front of can take full damage from this skill. It is consistently possible to land at least 4 of the waves on enemies directly in front of you however.
*This skill is affected by the [[Free Training]] hit count error, with '''Hit''' dealing one additional hit per wave.
*This skill is affected by the [[Free Training]] hit count error, with '''Strike''' dealing one additional hit per wave.
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<br>


== Trivia ==
== Trivia ==
*The "sword" waves are actually created by the power of EGO spear, with 9 copies piercing through the air and leaving the waves in their wake.
*The "sword" auras are actually created by the power of EGO spear, with 9 copies piercing through the air and leaving the waves in their wake.
<br>
<br>


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