Cannonball: Difference between revisions
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Removed Related Skills section
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| [[File:HeavyBarrelSkill1.png]] | | [[File:HeavyBarrelSkill1.png]] | ||
| {{SkillType|A}} Draw out the [Hand Cannon] and fire a huge energy mass. The energy mass will fly and explode at a certain distance. | | {{SkillType|A}} Draw out the [Hand Cannon] and fire a huge energy mass. The energy mass will fly and explode at a certain distance. Pressing the skill key will give additional energy charge while in {{se||Super Armor}} State. Use the {{CU}}/{{CD}} arrows to adjust where to fire. Depending on energy charge, damage and size will increase. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! rowspan="2" | Mode !! colspan=3 | Damage (Physical) !! colspan= | ! rowspan="2" | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Charge !! rowspan="2" | ECP Usage !! rowspan="2" | Cooldown | ||
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! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Duration | ! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Max Charge Time !! Max Hold Duration | ||
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| colspan= | | colspan=10 | '''Normal''' | ||
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| {{PvE}} || 161% || 342% || 851% || | | {{PvE}} || 161% || 342% || 851% || rowspan=2 | 50% || rowspan=2 | 50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 3 Seconds (Est.) || rowspan=2 | 35 ECP || rowspan=2 | 7 Seconds | ||
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| {{PvP}} || 61% || 129% || 324% | | {{PvP}} || 61% || 129% || 324% | ||
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| colspan= | | colspan=10 | '''[Enhanced]''' | ||
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| {{PvE}} || 193% || 410% || 1021% || | | {{PvE}} || 193% || 410% || 1021% || rowspan=2 | 50% || rowspan=2 | 50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 3 Seconds (Est.) || rowspan=2 | 35 ECP || rowspan=2 | 7 Seconds | ||
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| {{PvP}} || 73% || 155% || 389% | | {{PvP}} || 73% || 155% || 389% | ||
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| {{Check|Y}} | | {{Check|Y}} | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*There is no actual charging time required to aim the skill up or down. Simply holding | *There is no actual charging time required to aim the skill up or down. Simply holding {{CU}} or {{CD}} while activating the skill is enough. | ||
**Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down. | **Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down. | ||
*The '''Air Bullet''' counts as a projectile and can be absorbed. | *The '''Air Bullet''' counts as a projectile and can be absorbed. | ||
*When using this skill off a ledge, | *When using this skill off a ledge, you will stay in the charging animation and slowly descend vertically downwards. | ||
<br> | <br> | ||