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__NOTOC__{{Languages|Guided Arrow}} | __NOTOC__{{Languages|Guided Arrow}} | ||
{{#ev:youtube|cJpgeI5oDxc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:SnipingRangerSkill2.png]] | | [[File:SnipingRangerSkill2.png]] | ||
| {{SkillType|SA|S}} Fire 3 arrows that chase and pierce through enemies.<br/>Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while awakened. (Overall damage increases.) | | {{SkillType|SA|S}} Fire 3 arrows that chase and pierce through enemies.<br/>Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while [[Awakening Mode|awakened]]. (Overall damage increases.) | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Normal !! | ! Normal !! Awakening !! Normal !! Awakening | ||
|- | |- | ||
| colspan="7" | '''Normal''' | | colspan="7" | '''Normal''' | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rena|Guided Arrow|Empowered, Critical|mp=200}} | |||
{| | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Rena | |||
{{Damage | |||
|dmg=1583 | |dmg=1583 | ||
|awk_dmg=1146 | |awk_dmg=1146 | ||
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|passive1=Hawk Eye | |passive1=Hawk Eye | ||
|passive2=Arrow Mastery | |passive2=Arrow Mastery | ||
|combine=1, 2 | |||
}} | }} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
SnipingRangerPassive1.png; Hawk Eye; | |||
GrandArcherPassive1.png; Arrow Mastery; | |||
GrandArcherPassive5.png; Rapid Archer Locked-Trans2; | |||
DaybreakerPassive2.png; Remaining Stigma; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The use of skill freeze can delay the opponent into being hit, as Guided Arrow is unaffected by any form of delay. | *The use of skill freeze can delay the opponent into being hit, as [[Guided Arrow]] is unaffected by any form of delay. | ||
*The arrows will target the closest enemy within a large range upon firing or when the original target dies. | *The arrows will target the closest enemy within a large range upon firing or when the original target dies. | ||
**If no enemies are within range upon firing, the arrows will fly off without targeting new enemies. | **If no enemies are within range upon firing, the arrows will fly off without targeting new enemies. | ||
*This skill is very useful in PvP since it can be used from a far distance. | *This skill is very useful in PvP since it can be used from a far distance. | ||
*If one of the arrows hits nothing, it will automatically disappear approximately 8 seconds after cast. | *If one of the arrows hits nothing, it will automatically disappear approximately 8 seconds after cast. | ||
*Players should not Mana Break from this skill | *Players should not Mana Break from this skill as the arrows will continue to orbit around the target, even while invincible. | ||
<br> | <br> | ||
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*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Doesn't lock on to targets that are certain distance away.}} | *{{nerf|Doesn't lock on to targets that are certain distance away.}} | ||
|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | |