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Wolven Bullet/Stage 4: Difference between revisions

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|Skill=Wolven Bullet
|Skill=Wolven Bullet
}}
}}
<div style="float: right;">{{#ev:youtube|aj-EqgtNCOo|400}}</div>
{{#ev:youtube|aj-EqgtNCOo|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
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! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Wolven Bullet !! Whirlpool !! Large Whirlpool !! Wolven Bullet !! Whirlpool !! Large Whirlpool
! Wolven Bullet !! Whirlpool !! Large Whirlpool !! Wolven Bullet !! Whirlpool (per Bullet) !! Large Whirlpool
|-
|-
| {{PvE}} || 4198% || 1340% || 419% || rowspan=2 | 2 per Side || rowspan=2 | 7 || rowspan=2 | 22 || rowspan=2 | 400 MP || rowspan=2 | 49 Seconds
| {{PvE}} || 4198% || 1340% || 419% || rowspan=2 | 2 on each side || rowspan=2 | 7 || rowspan=2 | 22 || rowspan=2 | 400 MP || rowspan=2 | 49 Seconds
|-
|-
| {{PvP}} || 524% || 167% || 51%
| {{PvP}} || 524% || 167% || 51%
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Damage|true|Chung
|-
|dmg=4198, 1340, 419
! Mode !! Base
|pvp_dmg=524, 167, 51
|-
|hits=4, 7*4, 22
| {{PvE}}
|avg_hits=2, 7*2, 22
| {{formatnum:{{#expr: 4198*2 + 1340*7*2 + 419*22}}}}%
}}
|-
*Assumes single target.
| {{PvP}}
*Average assumes 2 hits of '''Wolven Bullet''', 14 hits of '''Whirlpool''', and 22 hits of '''Large Whirlpool'''.
| {{formatnum:{{#expr: 524*2 + 167*7*2 + 51*22}}}}%
|}
*Only includes hits from one side.
*Does not take splash damage into account.
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== Tips and Details ==
== Tips and Details ==
*Each Whirlpool created will deal {{formatnum:{{#expr: 1340*7}}}}% ({{formatnum:{{#expr: 167*7}}}}% in PvP) Magical Damage.
*Each '''Whirlpool''' created will deal {{formatnum:{{#expr: 1340*7}}}}% ({{formatnum:{{#expr: 167*7}}}}% in PvP) Magical Damage.
**Assuming a target is not killed before the returning bullet, each target will contribute an additional {{formatnum:{{#expr: 1340*7*2}}}}% ({{formatnum:{{#expr: 167*7*2}}}}% in PvP) Magical Damage.
**Assuming a target is not killed before the returning bullet, each target will contribute an additional {{formatnum:{{#expr: 1340*7*2}}}}% ({{formatnum:{{#expr: 167*7*2}}}}% in PvP) Magical Damage.
<br>
<br>
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