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Assault Strike: Difference between revisions

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1,251 bytes removed ,  30 August 2023
Templates!
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Templates!)
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{{Languages|Assault Strike}}
{{Languages|Assault Strike}}
<div style="float: right;">{{#ev:youtube|xM_c1forubk|400}}</div>
{{#ev:youtube|xM_c1forubk|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Startling Shock (Physical) !! colspan=3 | Blood Hit !! rowspan=2 | {{se|236|Mana Contamination||ed}} Duration || rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Mode !! Startling Shock (Physical) !! {{se|236|Mana Contamination||ed}} Duration || MP Usage !! Cooldown
|-
|-
! HP Consumption !! Damage Increase !! Max HP Threshold
| colspan=5 | '''Normal'''
|-
|-
| colspan="8" | '''Normal'''
| {{PvE}} || 1013% || 2 Seconds || rowspan=2 | 30 MP || rowspan=2 | 8 Seconds
|-
| {{PvE}} || 1013% || rowspan=2 | 10% of Skill Damage || rowspan=2 | 40% || rowspan=2 | 20% || 2 Seconds || rowspan=2 | 30 MP || rowspan=2 | 8 Seconds
|-
|-
| {{PvP}} || 324% || 1.5 Seconds
| {{PvP}} || 324% || 1.5 Seconds
|-
|-
| colspan="8" | '''[Enhanced]'''
| colspan=5 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 1215% || rowspan=2 | 10% of Skill Damage || rowspan=2 | 40% || rowspan=2 | 20% || 2 Seconds || rowspan=2 | 30 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 1215% || 2 Seconds || rowspan=2 | 30 MP || rowspan=2 | 8 Seconds
|-
|-
| {{PvP}} || 389% || 1.5 Seconds
| {{PvP}} || 389% || 1.5 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{{Traits|Elesis|Assault Strike|Empowered, Killing Blow (1)|duration=2|duration_pvp=1.5|duration2=130}}
|-
! rowspan=2 | Mode !! Empowered Assault Strike !! colspan=2 | Killing Blow (1) Assault Strike
|-
! Attribute Effect !! Attribute Effect !! {{se|236|Mana Contamination||ed}} Duration
|-
| {{PvE}} || rowspan=2 | {{SkillText|Empowered|120}} || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 2.6 Seconds
|-
| {{PvP}} || 1.95 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Dark Force}}
{{Damage|true|Elesis
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|dmg=1215
|-
|pvp_dmg=389
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Dark Force]] Annihilation Mode
|passive1=Dark Force
|-
|suffix1=<br>Used in Annihilation Mode
! Normal !! Empowered !! Normal !! Empowered
|passive_define2=1.4, 1.4, Blood Hit
|-
|append=2, Blood Hit
| {{PvE}}
|empowered=true
| {{formatnum:{{#expr: 1215*1.4}}}}%
}}
|| {{formatnum:{{#expr: 1215*1.4*1.2}}}}%
| {{formatnum:{{#expr: 1215*1.4*{{#arrayindex:Dark Force|0}}}}}}%
|| {{formatnum:{{#expr: 1215*1.4*1.2*{{#arrayindex:Dark Force|0}}}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 389*1.4}}}}%
|| {{formatnum:{{#expr: 389*1.4*1.2}}}}%
| {{formatnum:{{#expr: 389*1.4*{{#arrayindex:Dark Force|1}}}}}}%
|| {{formatnum:{{#expr: 389*1.4*1.2*{{#arrayindex:Dark Force|1}} round 2 }}}}%
|}
*Blood Hit is permanently included.
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*When attacking an enemy facing you, this skill will hit their back, allowing it to bypass shielded enemies, as well as [[Raven]]'s [[Anger of Raven|Core Shield]].
*When attacking an enemy facing you, this skill will hit their back, allowing it to bypass shielded enemies, as well as [[Raven]]'s [[Anger of Raven|Core Shield]].
*Due to its low MP Cost, Assault Strike is great for resetting Gale Mode on a full Annihilation bar without consuming much of your MP.
*Due to its low MP Cost, [[Assault Strike]] is great for resetting Gale Mode on a full Annihilation bar without consuming much of your MP.
**After unlocking [[Berserk]], it will also be useful at reducing skill cooldowns for a small MP Cost.
**After unlocking [[Berserk]], it will also be useful at reducing skill cooldowns for a small MP Cost.
<br>
<br>
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