Anonymous

Leap Attack: Difference between revisions

From Elwiki
598 bytes removed ,  31 August 2023
Templates!
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Templates!)
Line 2: Line 2:
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Leap Attack
}}
}}
<div style="float: right;">{{#ev:youtube|AoY-7TSBsVI|400}}</div>
{{#ev:youtube|AoY-7TSBsVI|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SI_LEAPATTTACK.png]]
| [[File:SI_LEAPATTTACK.png]]
| {{SkillType|A}} Air leap towards the enemy with destructive force in Super Armor status.
| {{SkillType|A}} Air leap towards the enemy with destructive force in {{se||Super Armor}} status.
|-
|-
|
|
Line 30: Line 29:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" |  MP Cost !! rowspan="2" |  Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" |  MP Usage !! rowspan="2" |  Cooldown
|-
|-
! Jump Damage !! Landing Shockwave
! Jump Damage !! Landing Shockwave
Line 41: Line 40:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Traits|Chung|Leap Attack|Enhanced, Empowered||130}}
|-
! Enhanced Leap Attack !! Empowered Leap Attack
|-
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Enhanced|80}} || {{SkillText|Empowered|130}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Damage|true|Chung
|-
|dmg=112, 535
! rowspan=2 | Mode !! colspan=3 | Base
|pvp_dmg=45, 214
|-
|enhanced=true
! Normal !! Enhanced !! Empowered
|empowered=1.3
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 112 + 535}}}}% || {{formatnum:{{#expr: (112 + 535)*0.8}}}}% || {{formatnum:{{#expr: (112 + 535)*1.3}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 45 + 214}}}}% || {{formatnum:{{#expr: (45 + 214)*0.8}}}}% || {{formatnum:{{#expr: (45 + 214)*1.3}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*[[Iron Paladin|Iron Paladin's]] {{CU}}{{CDZ}} combo also applies to the stomp at the end of Leap Attack, acting in place of the {{CU}}{{CD}} stomp.
*[[Iron Paladin|Iron Paladin's]] {{CU}}{{CDZ}} combo also applies to the stomp at the end of [[Leap Attack]], acting in place of the {{CU}}{{CD}} stomp.
**This makes it easier to combo afterwards, and also lets you go from Super Armor straight to [[Status Effects|Heavy Stance]].   
**This makes it easier to combo afterwards, and also lets you go from {{se||Super Armor}} straight to [[Freiturnier#Heavy Stance|Heavy Stance]].   
*Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*[[Leap Attack]] is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*The Super Armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*The {{se||Super Armor}} is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*No cannonballs will be consumed despite the skill animation depict him using a cannon blast.
*No cannonballs will be consumed despite the skill animation depict '''Chung''' using a cannon blast.
<br>
<br>


ElEditors
23,968

edits