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Wind Slicer: Difference between revisions

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m (Text replacement - "Wind Slicer1.png" to "LordKnightPassive1.png")
m (Spelling/grammar/punctuation/typographical correction)
 
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__NOTOC__{{Languages|Wind Slicer}}
__NOTOC__{{Languages|Wind Slicer}}
<div style="float: right;">{{#ev:youtube|4vAtHPsb5lM|400}}</div>
{{#ev:youtube|4vAtHPsb5lM|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:LordKnightPassive1.png]]
| [[File:LordKnightPassive1.png]]
| {{SkillType|P}} Adds a chance to create bonus wind attacks while attacking.<br>When wind attacks proc, cooldown for special active skills decrease.
| {{SkillType|P}} Adds a chance to create bonus wind attacks while attacking.<br>When wind attacks proc, cooldown for special active skills decrease.
|}
|}
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<br>
{{clearfix}}


== Requirements ==
== Requirements ==
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
|-
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | Sword Gust<br>(Upon using Commands)
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | Sword Gust<br>(Upon Command Attack Use)
|-
|-
! rowspan=2 | Activation Chance !! rowspan=2 | Damage (Physical) !! colspan=2 | Special Active Cooldown Decrease !! rowspan=2 | Cooldown
! rowspan=2 | Activation Chance !! rowspan=2 | Damage (Physical) !! colspan=2 | Special Active Cooldown Decrease !! rowspan=2 | Cooldown
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| colspan="7" | {{PvE}}
| colspan="7" | {{PvE}}
|-
|-
| align="left" | 1 || 35 || rowspan=4 | 45% || 1300% || rowspan=4 | -7 Seconds || rowspan=4 | 5 Seconds || rowspan=4 | 2 Seconds
| align="left" | 1 || 35 || rowspan=4 | 45% || 1300% || rowspan=4 | 7 Seconds || rowspan=4 | 5 Seconds || rowspan=4 | 2 Seconds
|-
|-
| align="left" | 2 || 51 || 2600%
| align="left" | 2 || 51 || 2600%
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| colspan="7" | {{PvP}}
| colspan="7" | {{PvP}}
|-
|-
| align="left" | 1 || 35 || rowspan=4 | 45% || 65% || rowspan=4 | -3 Seconds || rowspan=4 | 5 Seconds || rowspan=4 | 2 Seconds
| align="left" | 1 || 35 || rowspan=4 | 45% || 65% || rowspan=4 | 3 Seconds || rowspan=4 | 5 Seconds || rowspan=4 | 2 Seconds
|-
|-
| align="left" | 2 || 51 || 130%
| align="left" | 2 || 51 || 130%
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*While the '''Sword Gust''' does not inflict hitstun, it will generate MP and charge the Awakening gauge for both the target and yourself. However, the amount of MP that you receive is very low (less than 1 MP per hit).  
*While the '''Sword Gust''' does not inflict hitstun, it will generate MP and charge the Awakening gauge for both the target and yourself. However, the amount of MP that you receive is very low (less than 1 MP per hit).  
*Your combos do not have to hit a target to summon '''Sword Gust'''.
*Your combos do not have to hit a target to summon '''Sword Gust'''.
*Each '''Sword Gust''' will cancel the delay of Elsword's attack, therefore speeding up Elsword's rate of attack.
*Each '''Sword Gust''' will cancel the delay of '''Elsword''''s attack, therefore speeding up '''Elsword''''s rate of attack.
*As '''Sword Gusts''' count as commands, their damage can be increased with Command Damage Increase effects.
*As '''Sword Gusts''' count as commands, their damage can be increased with Command Damage Increase effects.
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