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Stigma Shot: Difference between revisions

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1,182 bytes removed ,  17 September 2023
Cleanup! I'm assuming the "Critical Damage Increase" = "Critical Damage Received Increase" -> "Critical Resistance Decrease"
m (Text replacement - "DBtraceofstigma.png" to "DaybreakerPassive2.png")
(Cleanup! I'm assuming the "Critical Damage Increase" = "Critical Damage Received Increase" -> "Critical Resistance Decrease")
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__NOTOC__{{Languages|Stigma Shot}}
__NOTOC__{{Languages|Stigma Shot}}
<div style="float: right;">{{#ev:youtube|6YxrxYZ6TfE|400}}</div>
{{#ev:youtube|6YxrxYZ6TfE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:GrandArcherSkill1.png]]
| [[File:GrandArcherSkill1.png]]
| {{SkillType|A}} Fire a magical arrow to debuff enemies. Enemies hit will receive an additional 10% damage, 15% damage from critical hits and magical defense decreased by 10% for 10 seconds.
| {{SkillType|A}} Fire a magical arrow to debuff enemies. Enemies hit will receive an additional 10% damage, 15% damage from critical hits and magical defense decreased by 10% for 10 seconds.
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Stigma Arrow (Magical) !! rowspan=2 | Penetrating Hit !! colspan=4 | {{se|084|Magical Brand||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
! rowspan=2 | Mode !! rowspan=2 | Stigma Arrow (Magical) !! rowspan=2 | Number of<br>Penetrations !! colspan=4 | {{se|084|Magical Brand||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
|-
|-
! Magic Defense<br>Decrease !! Enemy Damage<br>Received Increase !! Critical Damage<br>Increase !! Duration
! Magical Defense<br>Decrease !! Received Damage<br>Increase {{Stat|M|RD}} !! Critical Resistance<br>Decrease {{stat|m}} !! Duration
|-
|-
| colspan="9" | '''Normal'''
| colspan="9" | '''Normal'''
|-
|-
| {{PvE}} || 1097% || rowspan=2 | Unlimited || 10% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 1097% || rowspan=2 | Indefinite || 10% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
|-
| {{PvP}} || 274% || 5%
| {{PvP}} || 274% || 5%
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| colspan="9" | '''[Enhanced]'''
| colspan="9" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 1097% || rowspan=2 | Unlimited || 20% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 1097% || rowspan=2 | Indefinite || 20% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
|-
| {{PvP}} || 274% || 10%
| {{PvP}} || 274% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{Traits|Rena|Stigma Shot|Powerful, Ruthless|cd=8}}
|-
! colspan=2 | Powerful Stigma Shot !! colspan=2 | Ruthless Stigma Shot
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|-
! Cooldown !! Cooldown
|-
| {{SkillText|Powerful|150}} || 12 Seconds || {{SkillText|Ruthless}} || 16 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Hawk Eye}}
{{Damage|true|Rena
{{:Arrow Mastery}}
|dmg=1097
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|pvp_dmg=274
|-
|passive1=Hawk Eye
! Mode !! Base !! [[Hawk Eye]]/[[Arrow Mastery]]
|passive2=Arrow Mastery
|-
|combine=1, 2
| {{PvE}}
}}
| {{formatnum:1097}}%
| {{formatnum:{{#expr: 1097*{{#arrayindex:Hawk Eye|0}}*{{#arrayindex:Arrow Mastery|0}} round2}}}}%
|-
| {{PvP}}
| {{formatnum:274}}%
| {{formatnum:{{#expr: 274*{{#arrayindex:Hawk Eye|1}}*{{#arrayindex:Arrow Mastery|1}} round2}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable|
|-
SnipingRangerPassive1.png; Hawk Eye;
| width="40" | [[Image:SnipingRangerPassive1.png]]
GrandArcherPassive1.png; Arrow Mastery;
| align="center" width="150" | [[Hawk Eye]]
GrandArcherPassive2.png; Vibe Shot;
| width="40" | [[Image:GrandArcherPassive1.png]]
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
| align="center" width="150" | [[Arrow Mastery]]
DaybreakerPassive1.png; Grand Arrow;
| width="40" | [[File:GrandArcherPassive5.png]]
DaybreakerPassive2.png; Remaining Stigma;
| align="center" width="150" | [[Rapid Archer]] {{Locked Skill|Trans2}}
}}
| width="40" | [[File:DaybreakerPassive1.png]]
| align="center" width="150" |  [[Grand Arrow]]
| width="40" | [[File:DaybreakerPassive2.png]]
| align="center" width="150" |  [[Remaining Stigma]]
|}
<br>
<br>


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*'''Ruthless Stigma Shot''' only cancels Mana Break from the skill hit, not the entire debuff duration.
*'''Ruthless Stigma Shot''' only cancels Mana Break from the skill hit, not the entire debuff duration.
*If you get hit by an attack that inflicts hitstun while casting '''Stigma Shot''', the skill will get canceled, unless you are using '''Powerful Stigma Shot'''.
*If you get hit by an attack that inflicts hitstun while casting '''Stigma Shot''', the skill will get canceled, unless you are using '''Powerful Stigma Shot'''.
*With [[Rapid Archer]], it is possible to keep a target permanently afflicted with the effect of Stigma Shot, even when using '''Powerful Stigma Shot''' due to the cooldown reduction.
*With [[Rapid Archer]], it is possible to keep a target permanently afflicted with {{se|084|Magical Brand||ed}}, even when using '''Powerful Stigma Shot''' due to the cooldown reduction.
*'''Critical Damage Increase''' is multiplicative, while '''Enemy Damage Received Increase''' is additive to [[Awakening Mode|Awakening]] multiplier.
<br>
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