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Rune Field: Difference between revisions

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157 bytes added ,  18 September 2023
Added Total Damage (and Rune Mastery)
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(Added Total Damage (and Rune Mastery))
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:RuneTerritory.PNG|54px]]
| [[File:RuneTerritory.PNG]]
| {{SkillType|SA|S}} Strike the ground with the Rune sword to create a Rune Field.<br>Enemies within the Rune Field will receive a [Rune Stigma]. Targets with [Rune Stigma] will receive increased magical damage from all allies within Rune Field.
| {{SkillType|SA|S}} Strike the ground with the Rune sword to create a Rune Field.<br>Enemies within the Rune Field will receive a {{se|501|Rune Stigma||ed}}. Targets with {{se|501|Rune Stigma||ed}} will receive increased magical damage from all allies within Rune Field.
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! rowspan=3 | Mode !! rowspan=3 | Field (Magical) !! colspan=3 | Rune Field !! rowspan=3 | Area Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! rowspan=3 | Field (Magical) !! colspan=3 | Rune Field !! rowspan=3 | Area Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! {{se|502|Rune Field}} !!{{se|501|Rune Stigma||ed}} !! rowspan=2 | Duration
! {{se|502|Rune Field}} !! {{se|501|Rune Stigma||ed}} !! rowspan=2 | Duration
|-
|-
! Magical Attack Power Increase !! Magical Damage Received Increase  
! Magical Attack Increase !! Received Magical Damage Increase
|-
|-
| {{PvE}} || 3702% || 15% || 10% || rowspan=2 | 1 Second || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 3702% || 15% || 10% || rowspan=2 | 1 Second || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Traits|Elsword|Rune Field|Regenerating (2), Light|cd1=60|mp2=90|cd=15|mp=200}}
{{Traits|Elsword|Rune Field|Regenerating (2), Light|cd1=60|mp2=90|cd=15|mp=200}}
<br>
==Total Damage==
{{Damage|true
|dmg=3702
|pvp_dmg=1488
|passive1=Rune Mastery
}}
<br>
<br>


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{{SkillTable
{{SkillTable
|
|
Rune Mastery.png; Rune Mastery;
RMPowerflow.png; Mana Flow;
RMPowerflow.png; Mana Flow;
RMEnlightenmentstate.png; New Heights;
RMEnlightenmentstate.png; New Heights;
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== Tips and Details ==
== Tips and Details ==
*Enemies will constantly be inflicted with '''Rune Stigma''' as long as they are in the area, including those that enter the area later into the skill.
*Enemies will constantly be inflicted with {{se|501|Rune Stigma||ed}} as long as they are in the area, including those that enter the area later into the skill.
**Likewise, allies gain a '''Rune Field''' buff that applies continuously while in the area that is what allows them to deal increased damage to enemies with '''Rune Stigma'''.
**Likewise, allies gain a {{se|502|Rune Field}} buff that applies continuously while in the area that is what allows them to deal increased damage to enemies with {{se|501|Rune Stigma||ed}}.
*If either the enemy debuff or ally buff is missing, the enemy will not take increased damage, so the skill's bonuses only apply if both the caster and the target are inside of the area.
*If either the enemy debuff or ally buff is missing, the enemy will not take increased damage, so the skill's bonuses only apply if both the caster and the target are inside of the area.
*The casting hitbox is remarkably large, hitting a pretty sizable distance to the side and about four platforms upward, making it a surprisingly good clearing skill against weaker mobs.
*The casting hitbox is remarkably large, hitting a pretty sizable distance to the side and about four platforms upward, making it a surprisingly good clearing skill against weaker mobs.
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