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Rune Field: Difference between revisions

From Elwiki
168 bytes added ,  19 September 2023
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**Likewise, allies gain a {{se|502|Rune Field}} buff that applies continuously while in the area that is what allows them to deal increased damage to enemies with {{se|501|Rune Stigma||ed}}.
**Likewise, allies gain a {{se|502|Rune Field}} buff that applies continuously while in the area that is what allows them to deal increased damage to enemies with {{se|501|Rune Stigma||ed}}.
*If either the enemy debuff or ally buff is missing, the enemy will not take increased damage, so the skill's bonuses only apply if both the caster and the target are inside of the area.
*If either the enemy debuff or ally buff is missing, the enemy will not take increased damage, so the skill's bonuses only apply if both the caster and the target are inside of the area.
*The bonuses are multiplicative to each other, in dungeons resulting to a {{#expr: (1.15*1.1 - 1) * 100 }}% damage increase instead of {{#expr: (0.15 + 0.1) * 100 }}%.
*The casting hitbox is remarkably large, hitting a pretty sizable distance to the side and about four platforms upward, making it a surprisingly good clearing skill against weaker mobs.
*The casting hitbox is remarkably large, hitting a pretty sizable distance to the side and about four platforms upward, making it a surprisingly good clearing skill against weaker mobs.
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