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Punishment: Difference between revisions

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(Since inheritance is semi-broken, I'll be reverting this for the time being)
Tags: Manual revert Reverted
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
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! rowspan=2 | Chain Throw !! rowspan=2 | Chain Retract !! colspan=2 | Finish !! rowspan=2 | Chain Throw !! rowspan=2 | Chain Retract !! rowspan=2 | Finish
! rowspan=2 | Chain Throw !! rowspan=2 | Chain Retract !! colspan=2 | Finish !! rowspan=2 | Chain Throw !! rowspan=2 | Chain Retract !! rowspan=2 | Finish
|-
|-
! Damage !! Damage Increase
! Base !! Damage Increase
|-
|-
| colspan="10" | '''Normal'''
| colspan="10" | '''Normal'''
|-
|-
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | {{se||Bleed}} Stacks x 5%<br>(Max: 15%) || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 26 Seconds
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | {{se||Bleed}} Stacks × 5%<br>(Max: 15%) || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 26 Seconds
|-
|-
| {{PvP}} || 254% || 254% || 537%
| {{PvP}} || 254% || 254% || 537%
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| colspan="10" | '''[Enhanced]'''
| colspan="10" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | {{se||Bleed}} Stacks x 5%<br>(Max: 15%) || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | {{se||Bleed}} Stacks × 5%<br>(Max: 15%) || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| {{PvP}} || 254% || 254% || 537%
| {{PvP}} || 254% || 254% || 537%
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|pvp_dmg=254, 254, 537
|pvp_dmg=254, 254, 537
|hits=1, 1, 4
|hits=1, 1, 4
|dmg_max=835, 835, 1761*1.15
|dmg_max=i, i, i*1.15
|pvp_dmg_max=254, 254, 537*1.15
|pvp_dmg_max=i, i, i*1.15
|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|alias1=Over Strike
|append=1, Over Strike
|passive2=Revolver Mastery
}}
}}
*Damage ranges from 0~3 stacks of {{se||Bleed}} on target.
*Damage ranges from 0~3 stacks of {{se||Bleed}} on target.
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CrRTrans4.png; Awakened Will: Crimson Rose;
CrRTrans4.png; Awakened Will: Crimson Rose;
BMEliminate_Target.png; Target Elimination;
BMEliminate_Target.png; Target Elimination;
}}<br>
}}
<br>


== Tips and Details ==
== Tips and Details ==
*Since the 11/19/2020 Korean patch, the sound effects are desynced from the actual chain movements. This desync only get worse as Action Speed increases.
*As of the 11/19/2020 Korean patch, the sound effects are desynced from the actual chain movements. This desync only get worse as Action Speed increases.
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