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Soul Infest: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:LuCielSkill8.png]]
| [[File:LuCielSkill8.png]]
| {{SkillType|SA|B}} Release spirits and detonate grenades to explode enemies.<br>Hit target's action speed and movement speed decreased for 7 sec.
| {{SkillType|SA|B}} Release spirits and detonate grenades to explode enemies.<br>Hit target's action speed and movement speed decreased for 7 seconds.
|-
|-
|
|
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="3" | {{se|082|Soul Shackles||ed}} !! colspan="2" | Max Hits !! rowspan="2" | Combination Gauge Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="3" | {{se|082|Soul Shackles||ed}} !! colspan="2" | Max Hits !! rowspan="2" | Combination Gauge Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Spirit Release !! Explosive Shot !! Action Speed Decrease !! Movement Speed Decrease !! Duration !! Spirit Release !! Explosive Shot
! Spirit Release !! Explosive Shot !! Action Speed Decrease {{stat|m}} !! Movement Speed Decrease {{stat|m}} !! Duration !! Spirit Release !! Explosive Shot
|-  
|-  
| colspan=14 | '''Normal'''
| colspan=14 | '''Normal'''
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| {{PvP}} || 74% || 198%
| {{PvP}} || 74% || 198%
|}
|}
\\KR (11/09/2023)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan=2 | Damage Increase<br>(Per Combination Gauge) !! colspan="3" | {{se|082|Soul Shackles||ed}} !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! Spirit Release !! Explosive Shot !! Action Speed Decrease {{stat|m}} !! Movement Speed Decrease {{stat|m}} !! Duration !! Spirit Release !! Explosive Shot
|-
| colspan=14 | '''Normal'''
|-
| {{PvE}} || 193% || 514% || 1.5% (Max: 15%) || rowspan="2" | 30% || rowspan="2" | 50% || rowspan="2" | 7 Seconds || rowspan="2" | 30 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 61% || 166% || 0.75% (Max: 7.5%)
|-
| colspan=14 | '''[Enhanced]'''
|-
| {{PvE}} || 232% || 616% || 1.5% (Max: 15%) || rowspan="2" | 30% || rowspan="2" | 50% || rowspan="2" | 7 Seconds || rowspan="2" | 30 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 74% || 198% || 0.75% (Max: 7.5%)
|}
</tabber>
<br>
<br>


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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Damage
<tabber>
\\NA=
{{Damage|true|LuCiel
|dmg=232, 616
|dmg=232, 616
|pvp_dmg=74, 198
|pvp_dmg=74, 198
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|empowered=true
|empowered=true
|passive1=Communication - Amplification
|passive1=Communication - Amplification
|suffix1=<br>([[Catastrophe]])
|passive2=Communication - Restoration
|passive2=Communication - Restoration
|suffix2=<br>([[Innocent]])
}}
}}
 
\\KR (11/09/2023)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Damage|true|LuCiel
|-
|dmg=232, 616
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Communication - Amplification]]<br>([[Catastrophe]]) !! colspan=2 | [[Communication - Restoration]]<br>([[Innocent]])
|pvp_dmg=74, 198
|-
|range_max=1.015
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|pvp_range_max=1.0075
|-
|range_max_count=10
| {{PvE}}  
|hits=30, 4
| {{#var: total_damage}} || {{#var: total_damage_empowered}}
|empowered=true
| {{#var: total_damage_passive1}} || {{#var: total_damage_empowered_passive1}} <!--Catastrophe-->
|passive1=Communication - Amplification
| {{#var: total_damage_passive2}} || {{#var: total_damage_empowered_passive2}} <!--Innocent-->
|suffix1=<br>([[Catastrophe]])
|-
|passive2=Communication - Restoration
| {{PvP}}
|suffix2=<br>([[Innocent]])
| {{#var: total_damage_pvp}} || {{#var: total_damage_empowered_pvp}}
}}
| {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_empowered_passive1_pvp}} <!--Catastrophe-->
</tabber>
| {{#var: total_damage_passive2_pvp}} || {{#var: total_damage_empowered_passive2_pvp}} <!--Innocent-->
|}


=== Miscellaneous ===
=== Miscellaneous ===
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== Tips and Details ==
== Tips and Details ==
*The souls explode on contact with an enemy and do not pierce, but their explosion is capable of hitting any nearby enemies as well, so the skill can still deal full damage to multiple enemies close to each other.
*The souls explode on contact with an enemy and do not pierce, but their explosion is capable of hitting any nearby enemies as well, so the skill can still deal full damage to multiple enemies close to each other.
*The souls spread out in a very erratic pattern from Lu's gloves, going directly up, down, and forward, and take a little bit of time before they start homing. The souls going directly up or down have a harder time reaching enemies because of this, though they will usually still deal full damage to a single target within visible range.
*The souls spread out in a very erratic pattern from '''Lu''''s gloves, going directly up, down, and forward, and take a little bit of time before they start homing. The souls going directly up or down have a harder time reaching enemies because of this, though they will usually still deal full damage to a single target within visible range.
*The souls' explosions will launch enemies slightly, and while the earlier rapid hits keep enemies in place, some of the trailing hits from the souls fired up/down may miss a given target due to this, especially when used at point-blank.  
*The souls' explosions will launch enemies slightly, and while the earlier rapid hits keep enemies in place, some of the trailing hits from the souls fired up/down may miss a given target due to this, especially when used at point-blank.  
*The '''Gigantic''' trait has no effect on the homing range of the souls, only increasing the area of the grenades and the explosion range of the souls.
*The '''Gigantic''' trait has no effect on the homing range of the souls, only increasing the area of the grenades and the explosion range of the souls.
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| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{nerf|Soul Shackles debuff effectiveness decreased.}}
*{{nerf|Soul Shackles debuff effectiveness decreased.}}
|-
| 11/09/2023 || - || colspan=2 align="left" |
*{{nerf|MP Usage increased.}}
*{{nerf|{{se|082|Soul Shackles||ed}} Movement Speed debuff removed.}}
*{{buff|'''Damage Increase per Combination Gauge''' added.}}
|}
|}
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