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Soul Infest: Difference between revisions

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1,095 bytes removed ,  7 December 2023
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:LuCielSkill8.png]]
| [[File:LuCielSkill8.png]]
| {{SkillType|SA|B}} Release spirits and detonate grenades to explode enemies.<br>Hit target's action speed and movement speed decreased for 7 seconds.
| {{SkillType|SA|B}} Release spirits and detonate grenades to explode enemies.<br>Skill Damage increase depending on the Combination Gauge used.
|-
|-
|
|
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="3" | {{se|082|Soul Shackles||ed}} !! colspan="2" | Max Hits !! rowspan="2" | Combination Gauge Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! Spirit Release !! Explosive Shot !! Action Speed Decrease {{stat|m}} !! Movement Speed Decrease {{stat|m}} !! Duration !! Spirit Release !! Explosive Shot
|-
| colspan=14 | '''Normal'''
|-
| {{PvE}} || 193% || 514% || rowspan="2" | 30% || rowspan="2" | 50% || rowspan="2" | 7 Seconds || rowspan="2" | 30 || rowspan="2" | 4 || rowspan="2" | 10 || rowspan="2" | 0 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 61% || 166%
|-
| colspan=14 | '''[Enhanced]'''
|-
| {{PvE}} || 232% || 616% || rowspan="2" | 30% || rowspan="2" | 50% || rowspan="2" | 7 Seconds || rowspan="2" | 30 || rowspan="2" | 4 || rowspan="2" | 10 || rowspan="2" | 0 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 74% || 198%
|}
\\KR (11/09/2023)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
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| {{PvP}} || 74% || 198% || 0.75% (Max: 7.5%)
| {{PvP}} || 74% || 198% || 0.75% (Max: 7.5%)
|}
|}
</tabber>
<br>
<br>


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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{DamagePatch
{{Damage|true|Lu/Ciel
|<nowiki>
true|LuCiel
|dmg=232, 616
|dmg=232, 616
|pvp_dmg=74, 198
|pvp_dmg=74, 198
|hits=30, 4
|hits=30, 4
|range_max=1.015
|pvp_range_max=1.0075
|range_max_count=10
|empowered=true
|empowered=true
|passive1=Communication - Amplification
|passive1=Communication - Amplification
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|passive2=Communication - Restoration
|passive2=Communication - Restoration
|suffix2=([[Innocent]])
|suffix2=([[Innocent]])
</nowiki>
|range_max=1.015
|pvp_range_max=1.0075
|range_max_count=10
|date=11/09/2023
|new=*Damage ranges from 0~10 Combination Gauge consumed.
}}
}}
*Damage ranges from 0~10 Combination Gauge consumed.


=== Miscellaneous ===
=== Miscellaneous ===
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*{{nerf|Soul Shackles debuff effectiveness decreased.}}
*{{nerf|Soul Shackles debuff effectiveness decreased.}}
|-
|-
| 11/09/2023 || - || colspan=2 align="left" |
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|MP Usage increased.}}
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{nerf|{{se|082|Soul Shackles||ed}} debuff removed.}}
*{{nerf|{{se|082|Soul Shackles||ed}} debuff removed.}}
*{{buff|'''Damage Increase per Combination Gauge''' added.}}
*{{buff|'''Damage Increase per Combination Gauge''' added.}}
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