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Altar of Evil/ModA: Difference between revisions

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m (Text replacement - "| 11/09/2023 || - || colspan=2 align="left" |" to "| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |")
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| {{color|#FFC000|Manic Demon Form|b=1}}
| {{color|#FFC000|Manic Demon Form|b=1}}
<tabber>
\\NA=
*{{se||Super Armor}} State
*{{se||Super Armor}} State
*ZZZZ and XXX(Hold) commands are added.
*ZZZZ and XXX(Hold) commands are added.
*{{mod|Death Touch}}: Multi Hit close enemies ahead.
*{{mod|Death Touch}}: Multi Hit close enemies ahead.
*{{mod|Mortal Fear}}: Attack a small surrounding area.
*{{mod|Mortal Fear}}: Attack a small surrounding area.
*{{mod|Thorns of Hell}}: Attack a small area ahead.
*{{mod|Thorns of Hell}}: Attack a small area ahead and target defense decrease.
*{{mod|Dark Plasma}}: Multi Hit Attack in a fan shape ahead.
*{{mod|Dark Plasma}}: Multi Hit Attack in a fan shape ahead and target physical damage taken increase.
*{{mod|Abyssal Gate}}: Attack small range attack ahead.
*{{mod|Abyssal Gate}}: Attack small range attack ahead.
*Entering and cancelling Manic Mode will give a debuff that increases additional damage for 10 seconds.
*Entering and cancelling Manic Mode will give a debuff that increases additional damage for 10 seconds.
*Restore 1 [[Combination|Combination Gauge]] for every 6 seconds of the remaining duration when cancelled.
*Restore 1 [[Combination|Combination Gauge]] for every 6 seconds of the remaining duration when cancelled.
*Duration: 30 seconds (9 seconds in PvP)
*Duration: 30 seconds (9 seconds in PvP)
\\KR (11/09/2023)=
*{{se||Super Armor}} State
*ZZZZ and XXX(Hold) commands are added.
*{{mod|Death Touch}}: Multi Hit close enemies ahead.
*{{mod|Mortal Fear}}: Attack a small surrounding area.
*{{mod|Thorns of Hell}}: Attack a small area ahead and reduce the defenses of targets hit.
*{{mod|Dark Plasma}}: Multi Hit Attack in a fan shape ahead that increases Physical damage taken by targets hit.
*{{mod|Abyssal Gate}}: Attack small range attack ahead.
*Entering and cancelling Manic Mode will give a debuff that increases additional damage for 10 seconds.
*Restore 1 [[Combination|Combination Gauge]] for every 6 seconds of the remaining duration when cancelled.
*Duration: 30 seconds (9 seconds in PvP)
</tabber>
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan=2 | Mode !! rowspan=2 | Demonic Release<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | {{se|311|Altar of Evil}} Duration !! colspan=2 | {{se|314|Altar of Evil||ed}} !! colspan=2 | Combination Gauge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Activation !! Cancel !! Received Damage Increase {{Stat|M|RD}} !! Duration !! Usage !! Recovery On Cancel<br>(Per 6 Seconds of Remaining Duration)
|-
| {{PvE}} || 406% || rowspan=2 | 7 || rowspan=2 | 7 || 30 Seconds || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 123% || 9 Seconds
|}
\\KR (11/09/2023)=
{| class="colortable-Lu/Ciel" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Lu/Ciel" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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| {{PvP}} || 123% || 1% (Max: 10%) || 9 Seconds
| {{PvP}} || 123% || 1% (Max: 10%) || 9 Seconds
|}
|}
</tabber>
<br>
<br>


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|-
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| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|MP Usage increased.}}
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{buff|'''Demonic Release Defense Ignore per Combination Gauge''' consumed added.}}
*{{buff|'''Demonic Release Defense Ignore per Combination Gauge''' consumed added.}}
|}
|}
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