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Stasis Field: Difference between revisions

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119 bytes removed ,  10 December 2023
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m (Reverted edits by Shironsaki (talk) to last revision by Ritsu)
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Stasis Field
}}
}}
{{#ev:youtube|Osuj1CroEA0|400|right}}
<div style="float: right;">{{#ev:youtube|Osuj1CroEA0|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:PsychicTracerSkill6.png]]<br>[[File:PsychicTracerSkill6A.png]]
| [[File:AddSkill13.png]]<br>[[File:AddSkill14.png]]
| {{SkillType|SA|B}} Creates an electrostatic field that damages nearby enemies. The force of the explosion can be further enhanced depending on the damage you inflict on enemies during the skill duration.<br>Press the skill button to detonate the concentrated energy that will generate an explosive force.
| {{SkillType|SA|B}} Creates an electrostatic field that damages nearby enemies. The force of the explosion can be further enhanced depending on the damage you inflict on enemies during the skill duration.
Press the skill button to detonate the concentrated energy that will generate an explosive force.
|-
|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! rowspan="3" | Mode !! rowspan="3" | Shock Cast<br>(Magical) !! colspan="4" | Stasis Field !! rowspan="3" | MP Usage !! rowspan="3" | DP Recovery<br>(During Dissolution) !! rowspan="3" | Cooldown
! rowspan="3" | Mode !! rowspan="3" | Shock Cast<br>(Magical) !! colspan="4" | Stasis Field !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
! colspan="2" | Electromagnetic Emissions<br>(On skill re-use) !! rowspan="2" | Duration !! rowspan="2" | MP Recovery<br>(On expiring)
! colspan="2" | Electromagnetic Emissions<br>(On skill re-use) !! rowspan="2" | Duration !! rowspan="2" | MP Recovery<br>(On expiring)
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! Damage (Magical) !! Size
! Damage (Magical) !! Size
|-
|-
| colspan="9" | '''Normal'''
| colspan="8" | '''Normal'''
|-
|-
| {{PvE}} || 854% || 6207% → 9311% || rowspan=2 | 0% → 150% || rowspan=2 | 15 Seconds || rowspan=2 | 16.7% → 50% of MP Usage || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 22 Seconds
| '''{{PvE}}''' || 854% || 6207% → 9311% || rowspan=2 | 0% → 150% || rowspan=2 | 15 Seconds || rowspan=2 | 16.7% → 50% of MP Usage || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 259% || 1893% → 2839%
| '''{{PvP}}''' || 259% || 1893% → 2839%
|-
|-
| colspan="9" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 854% || 6207% → 9311% || rowspan=2 | 0% → 150% || rowspan=2 | 20 Seconds || rowspan=2 | 16.7% → 50% of MP Usage || rowspan=2 | 300 MP || rowspan=2 | 60 DP|| rowspan=2 | 22 Seconds
| '''{{PvE}}''' || 854% || 6207% → 9311% || rowspan=2 | 0% → 150% || rowspan=2 | 20 Seconds || rowspan=2 | 16.7% → 50% of MP Usage || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 259% || 1893% → 2839%
| '''{{PvP}}''' || 259% || 1893% → 2839%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Tabber
|NA=
{{Traits|Add|Stasis Field|Light, Gigantic||130|mp=300}}
|KR (03/30/2023)=
{{Traits|Add|Stasis Field|Heavy, Gigantic||130|cd=22}}
{{Traits|Add|Stasis Field|Heavy, Gigantic||130|cd=22}}
}}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{Tabber
|NA=
{{Damage|true|Add
|dmg=854, 6207
|pvp_dmg=259, 1893
|range_max=1.5
}}
|KR (03/30/2023)=
{{Damage|true|Add
{{Damage|true|Add
|dmg=854, 6207
|dmg=854, 6207
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|range_max=1.5
|range_max=1.5
|heavy=true
|heavy=true
}}
}}
}}
*Including '''Shock Cast'''.
*Including '''Shock Cast'''.
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*Activating the detonation the moment before the MP recovery causes both to happen. However, there will be no damage increase to the detonation.
*Activating the detonation the moment before the MP recovery causes both to happen. However, there will be no damage increase to the detonation.
*The countdown of the last 5 seconds will be shown above [[Add]]'s head.
*The countdown of the last 5 seconds will be shown above [[Add]]'s head.
*In the NA server, it seems to be bugged; when moving to the next area after a loading screen and if statis field is currently active, the skill icon will revert back.
<br>
<br>


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| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
*{{buff|Shock Cast now affected by '''Action Speed''' stat.}}
*{{buff|Shock Cast now affected by '''Action Speed''' stat.}}
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*'''Light''' trait changed to '''Heavy'''.
|}
|}
<br>
<br>
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