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Deep-Sea Passage: Emergency Crisis: Difference between revisions

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| BigPic=14-Xnew.png
| BigPic=14-Xnew.png
| DunName=Deep-Sea Passage: Emergency Crisis
| DunName=Deep-Sea Passage: Emergency Crisis
| Quotation=Description=Back at the Deep-Sea Tunnel, there's sound echoing through the tunnels where there should be none.
| Quotation=The El Search Party follows the noise in to the tunnel and face swarming machines.
| Description=Back at the Deep-Sea Tunnel, there's sound echoing through the tunnels where there should be none.
| Description=Back at the Deep-Sea Tunnel, there's sound echoing through the tunnels where there should be none.
| LvNeed=99
| LvNeed=99
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==== Guide ====
==== Guide ====
For the first 2 maps, defeat monsters to drop <!--Not sure the name--> unrefined rocks. Touching the rocks will give 1 stack of {{se|1023|Glaciem Ore}}. You can reach a maximum of 30 stacks. Moving to the center of the refinement device in the center of the map to refine them. Once the quota is met, you will be prompt to close the gates. Lure enemies behind the gate before closing them to kill them instantly. If not, clear all monsters left after the gates are closed.
For the first 2 maps, defeat monsters to drop <!--Not sure the name--> unrefined rocks. Touching the rocks will give 1 stack of {{se|1023|Glaciem Ore}}. You can reach a maximum of 30 stacks. Moving to the center of the Energy Conversion Device in the center of the map will refine them. Once the quota of 30 {{se|1023|Glaciem Ores}} is met, you will be prompted to close the gates. Any enemies behind the gate will be automatically defeated. Any enemies remaining inside the gate must be defeated in order to progress to the next area.
<dfn>}}</dfn>
<dfn>}}</dfn>
| DunMap=[[File:14-Xmap.png]]
| DunMap=[[File:14-Xmap.png]]
| Ally=<dfn>{{</dfn>
| Ally=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''???''' -  
| '''Energy Conversion Device''' - A device in the center of the map that converts {{se|1023|Glaciem Ores}} into energy. Each device requires 30 {{se|1023|Glaciem Ores}}.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Mob=<dfn>{{</dfn>
| Mob=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:13-4 Mob 4.png|60px]]
| '''???''' -  
| '''A.M.P.S Type - Abyssicola''' - A floating spherical robot containing some type of suspicious liquid.
|
*'''Gas Emission:''' It will start to emit gas wherever it moves for a period of time.
*'''Gas Leak:''' Upon being defeated, they will release their contents, spewing a cloud of pink gas which will inflict {{se||Extreme Coldness}} on players nearby.
|-
|[[File:13-4 Mob 5.png|60px]]
| '''A.M.P.S Type - Archelon''' - A mechanical robot modeled after a sea turtle with some kind of jet propulsion system attached to its back.
|
*'''Jet Ram:''' Propels itself forwards with its jet, ramming into players in its path. It will leave behind a trail of noxious gas.
*'''Rocket Stomp:''' Shoots itself diagonally upward with its jet boosters. The landing will generate a shockwave.
|-
|[[File:13-4 Mob 6.png|60px]]
| '''A.M.P.S Type - Kaempferi''' - A mechanical robot modeled after a crab with extremely long legs.
|
|
*'''???:'''  
*'''Claw Swipe:''' Swipes downwards with its two metal claws.
*'''Gas Emission:''' Emits a gas beneath itself which deals damage to players.
'''Note:'''
*Only its main body has a hitbox, and while it is larger than the visual, certain attacks on ground level will be too short to hit the monster.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
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|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''???''' -  
| '''Berserk A.M.P.S. Type - Gerstalker''' -  
|
|
*'''Move:''' While moving, its legs are capable to dealing damage when they lift and land.
*'''Move:''' While moving, its legs are capable to dealing damage when they lift and land.
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*'''Missiles:''' Its central body will open up, revealing an arsenal of missiles which it will fire off. Missiles will hit certain marked areas and is fairly dodge-able.
*'''Missiles:''' Its central body will open up, revealing an arsenal of missiles which it will fire off. Missiles will hit certain marked areas and is fairly dodge-able.
'''Note:'''
'''Note:'''
*Unlike the boss in [[Abandoned Deep-Sea Tunnel]], the hitbox for this boss is in its center and has no invulnerable status.
*Unlike the boss in [[Abandoned Deep-Sea Tunnel]], the hitbox for this boss is in its center and it has no invulnerable status.
<dfn>}}</dfn>
<dfn>}}</dfn>
| BDrop=
| BDrop=
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</gallery>
</gallery>
| Dialogue=
| Dialogue=
 
{{tabber
|Trivia=
|$divclass=tabber-vertical
*This secret dungeon is based of [[Abandoned Deep-Sea Tunnel]], having the same monsters and boss design.
|Dungeon Intro Dialogue=
*{{StoryIcon|Chv}} '''Ciel:''' ''The machines are swarming this place. This can't be normal.
*{{StoryIcon|RH}} '''Raven:''' ''We need to find a way to stop their advance.''
|Boss Intro Dialogue=
*{{StoryIcon|KE}} '''Elsword:''' ''They're moving again...!? Was this the reason for the strange phenomenon in the '' <!--It keeps getting cut off here. _(:3/ -->
*{{StoryIcon|CEs}} '''Eve:''' ''The defense system is stronger than before. We need to find a way to weaken the barrier.''
|Mid Boss Dialogue=
''Upon Casting '''Missiles''':''
*{{StoryIcon|Gerstalker}} '''Gerstalker:''' ''Targeting system error... Indiscriminate fire commencing...
----
''Upon Casting '''Charging Laser''':''
*{{StoryIcon|Gerstalker}} '''Gerstalker:''' ''Complete annihilation system activated.''
----
''Upon Destroying Leg:''
*{{StoryIcon|Gerstalker}} '''Gerstalker:''' ''Energy charge failure. Barrier capacity lowered.''
|Boss Outro Dialogue=
*{{StoryIcon|Gerstalker}} '''Gerstalker:''' ''System damaged...cannot be... repaired....
|Dungeon Victory Quote=
*'''Elsword:''' ''There's a lot of gas leaking from the legs right before the laser attack. You think that's their weakness? Now, we'll stop them for real this time!''
*'''Aisha:''' ''Uugh, it was still broken in places so it was worse than last time. Why couldn't they have managed this better!''
*'''Rena:''' ''I don't think Mr. Winster was directly involved with the machines... Do you think some kind of emergency alert was in place? But an outbreak like this... I'm not sure they'd even recognize the supervisor...''
*'''Raven:''' ''Last time there were homing missiles involved. It seems not all functions have been restored. One thing for sure, these machines will obsessively chase you down.''
*'''Eve:''' ''We suspected because of noise and movement, but to think they were actually reactivated...''
*'''Chung:''' ''We defeated the machine because it might attack the village... But is it ok to handle the security system of the tunnel like this?''
*'''Ara:''' ''It's horrible... Absolutely horrible! I dislike creatures with many legs, but those with many joints? Absolutely! Infinitely more terrible!''
*'''Elesis:''' ''Ugh, that was crazy. It seems some of the functions have been enhanced with the loss of some, like that barrier around the core. I shouldn't have underestimated them despite defeating them once!''
*'''Add:''' ''I acknowledge that for inferior piece of junk, they made an effort to fulfill their directives, kuku.''
*'''Lu:''' ''I'm glad we were able to handle this situation. If we let them, the machines might have left the tunnel and caused havoc in Rigomor. Now, then... We'll let Winster handle the rest.''
*'''Ciel:''' ''Phew, it wasn't easy with the missiles, but we managed to take it down. It was eerie seeing it move around leaking freeze gas, almost destroyed. Lu, are you alright?''
*'''Rose:''' ''Releasing toxin with the energy conversion device to defeat the machines was a efficient and good decision. Is everyone alright?''
*'''Ain:''' ''Haha, how persistent. This time we destroyed it for sure, so hopefully Mr. Supervisor repairs them properly this time.''
*'''Laby:''' ''Coming here reminds Laby when first meeting the El Search Party! ......Huh? Uh huh, Laby still remember! Don't breathe the pink gas, right? Hehee!''
}}
|Trivia=<dfn>{{</dfn>
*This secret dungeon is based off of [[Abandoned Deep-Sea Tunnel]], having the same monsters and boss design.
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
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! KR !! NA
! KR !! NA
|-
|-
| 11/09/2023 || - || align="left" |  
| 11/09/2023 || 12/06/2023 || align="left" |  
*'''Deep-Sea Passage: Emergency Crisis''' added.
*'''Deep-Sea Passage: Emergency Crisis''' added.
|}
|}
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|Color={{ColorSel|Village|14}}
|Color={{ColorSel|Village|14}}
|KR=심해 통로 : 비상 사태|KRName=Deep-Sea Passage: Emergency Crisis
|KR=심해 통로 : 비상 사태|KRName=Deep-Sea Passage: Emergency Crisis
|JP=深海トンネル:非常状態 |JPName=Deep Sea Tunnel: Emergency Situation
|TW=深海通道 : 緊急事件 |TWName=Deep Sea Passage: Emergency
|CN=深海隧道:紧急事态 |CNName=Deep Sea Passage: Emergency
}}
}}
}}
}}
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