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Haze Explosion: Difference between revisions

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*The smoke does no damage nor inflict any hitstun, but the "hit" sound effect still plays for enemies inside it, for a total of 15 times. Every time an enemy is "hit" the debuff's duration will reset, resulting in a total debuff duration of 5 seconds.
*The smoke does no damage nor inflict any hitstun, but the "hit" sound effect still plays for enemies inside it, for a total of 15 times. Every time an enemy is "hit" the debuff's duration will reset, resulting in a total debuff duration of 5 seconds.
**Despite the hit sound, when using the '''Persistent''' trait, only the explosion will reduce Knockdown, the smoke will not.
**Despite the hit sound, when using the '''Persistent''' trait, only the explosion will reduce Knockdown, the smoke will not.
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== Old Version ==
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! width="300px" | Video
! Description
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|{{#ev:youtube|zFwefCmXvVM|300}}
| Between its initial release and the 08/06/2015 KR patch, '''Haze Explosion''' did not create a haze which decreased Action and Movement Speed, instead inflicting a debuff which decreased Evasion.
*It did have a [[Skill Notes|Skill Note]] which did cause it to create a smoke cloud which did additional damage.
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*{{nerf|Damage decreased}}
*{{nerf|Damage decreased}}
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