Land Demolisher - Earthquake: Difference between revisions
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Land Demolisher - Earthquake (view source)
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*The quakes caused by each attack have a medium-ranged area of effect and can hit mobs slightly further away. | *The quakes caused by each attack have a medium-ranged area of effect and can hit mobs slightly further away. | ||
*The quakes prevent opponents from being knocked down by combos that normally knock-down/launch (ZZZZ, ZZvZZ, ZZX, >>XZZX, ^v, >>^ZZ(without ammunition)). | *The quakes prevent opponents from being knocked down by combos that normally knock-down/launch (ZZZZ, ZZvZZ, ZZX, >>XZZX, ^v, >>^ZZ(without ammunition)). | ||
*Only commands that directly attack with the cannon will trigger additional hits, commands that involve the use of cannonballs will not. | |||
**For example the first two strikes of XXX will trigger additional hits as they attack with the cannon directly but the 3rd attack will not as it instead fires a cannonball. | |||
*Certain commands like that have a hitbox behind you like ZZX will trigger additional strikes both infront and behind you. | |||
*As the quakes hit opponents while you are attacking, they cancel the delay of your strikes, effectively speeding up your rate of attack. | *As the quakes hit opponents while you are attacking, they cancel the delay of your strikes, effectively speeding up your rate of attack. | ||
*The quakes can activate [[Attributing Equipment|elemental enchantments]]. | *The quakes can activate [[Attributing Equipment|elemental enchantments]]. |