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Reflexion: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:LWSActive4.png]]<br>[[File:LWSActive4A.png]]
{| cellpadding="1" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:LWSActive4.png]]
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| [[File:LWSActive4A.png]]
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| {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres. The spheres protect its conjurer or track down any hostile presence.
| {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres. The spheres protect its conjurer or track down any hostile presence.
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| <font color="07a785">'''Conditioned Reflex'''</font>
| {{color|#07a785|Conditioned Reflex|b=1}}
*Summon 4 Reflex Spheres. (Duration: 10 Seconds)
*Summon 4 Reflex Spheres. (Duration: 10 Seconds)
*Reflex Spheres disappear after dealing 3 hits.
*Reflex Spheres disappear after dealing 3 hits.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
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! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Reflex Sphere !! rowspan=2 | Reflex Sphere Count !! rowspan=2 | Additional Reflex Sphere Chance !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! colspan=2 | MP Recovery<br>(On skill expiring) !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Reflex Sphere !! rowspan=2 | Reflex Sphere Count !! rowspan=2 | Additional Reflex Sphere Chance !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! colspan=2 | MP Recovery<br>(On Skill Expiration) !! rowspan=2 | Cooldown
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! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery
! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery
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== Total Damage ==
== Total Damage ==
{{Damage
{{Damage
|dmg=72
|dmg=72
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*The homing projectiles do not pierce, but they will deal splash damage.
*The homing projectiles do not pierce, but they will deal splash damage.
*The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere.
*The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere.
*While orbiting around Ain, each of the '''Reflex Spheres''' will inflict hitstun.
*While orbiting around '''Ain''', each of the '''Reflex Spheres''' will inflict hitstun.
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