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Violent Attack: Difference between revisions

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m
"Descending Drill Defense Ignore" -> "Defense Ignore"
(Added additional info post KR 2/29 based on Ritsu's edits (non-enhanced numbers may be off); removed outdated tips)
m ("Descending Drill Defense Ignore" -> "Defense Ignore")
 
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|-
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| [[File:WindSneakerSkill2.png]]
| [[File:WindSneakerSkill2.png]]
| {{SkillType|SA|B}} Throw multiple aerial kicks and land with a stomp.
| {{SkillType|SA|B}} Create 3 powerful gusts with multiple aerial kicks. (Can also be activated midair)
|-
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|-
|-
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| {{SkillText|True|ViolentAttackKR}}
| {{SkillText|True|ViolentAttack}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | Descending Drill<br>Defense Ignore !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | Defense Ignore !! colspan="3" | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Launch !! Somersault Kick !! Descending Drill !! Launch !! Somersault Kick !! Descending Drill
! Upward Kick !! Spin Kick !! Ground Kick !! Upward Kick !! Spin Kick !! Ground Kick
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
|-
|-
| {{PvE}} || 1639% || 2380% || 258% || rowspan=2 | N/A || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | Indefinite || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 270% || 263% || 271% || rowspan=2 | N/A || rowspan=2 | 30 || rowspan=2 | 30 || rowspan=2 | 31 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 352% || 511% || 41%
| {{PvP}} || 69 || 67% || 51%
|-
| colspan=10 | '''[Enhanced]'''
|-
| {{PvE}} || 1639% || 2380% || 258% || 60% || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | Indefinite || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 352% || 511% || 41% || 6%
|}
\\KR (02/29/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | Descending Drill<br>Defense Ignore !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Launch !! Somersault Kick !! Descending Drill !! Launch !! Somersault Kick !! Descending Drill
|-
| colspan=10 | '''Normal'''
|-
| {{PvE}} || 216% || 210% || 217% || rowspan=2 | N/A || rowspan=2 | 30 || rowspan=2 | 30 || rowspan=2 | 31 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 55% || 54% || 41%
|-  
|-  
| colspan=10 | '''[Enhanced]'''
| colspan=10 | '''[Enhanced]'''
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| {{PvP}} || 69% || 67% || 51% || 6%
| {{PvP}} || 69% || 67% || 51% || 6%
|}
|}
</tabber>
<br>
<br>


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== Total Damage ==
== Total Damage ==
<tabber>
\\NA=
{{Damage|true|Rena
|dmg=1639, 2380, 258
|pvp_dmg=352, 511, 41
|avg_hits=1, 2, 14
|heavy=true
|no_max=true
}}
*Average hit count for the Descending Drill is about 14 hits.
\\KR (02/28/2024)=
{{Damage|true|Rena
{{Damage|true|Rena
|dmg=270, 263, 271
|dmg=270, 263, 271
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|heavy=true
|heavy=true
}}
}}
*'''Average''' assumes 4 '''Launch ''', 18 '''Somersault Kick''' and 26 '''Descending Drill''' hits.  
*'''Average''' assumes 4 '''Upward Kick ''', 18 '''Spin Kick''' and 26 '''Ground Kick''' hits.  
</tabber>
<br>
<br>


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{{SkillTable
{{SkillTable
|
|
WindSneakerPassive2.png; Rhythm of Combat;
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
AnemosPassive2.png; Call of the Wind;
AnemosPassive2.png; Call of the Wind;
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== Tips and Details ==
== Tips and Details ==
*The somersault kicks have sufficient range to hit small enemies well in front and even slightly behind '''Rena'''.
*Enemies can mana break out of this skill.
*The descent of the skill continues until '''Rena''' reaches a platform, making it possible to increase the overall damage output when used from higher ground.
**This can be abused more freely upon acquiring [[Tenacious Will]], which lets it be used in midair.
*Enemies can mana break out of this skill except for the first hit.
*Most (non-Super Armor) enemies will be hit by the drill 14 times when used at ground level.
**The '''Tentacle Pillars''' in [[Heart of Behemoth|Heart of Behemoth]], arguably one of the tallest free-standing objects in the game ([[El Tower Defense|Interdimensional Colossus]] has platforms stopping your descent), can be hit 35 times when starting the skill from their highest point. Thus, while the drill may be unlimited, it is unlikely '''Rena''' will hit anything more times than that.
**The '''Descending Drill''' has a rather sizable amount of suction on it, allowing it to still deal reasonable damage to {{se||Super Armor||eb}} enemies the initial somersault could not push forward.
<br>
<br>


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*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/29/2024 || <!-- Approx 03/28/2024--> || colspan=2 align="left" |  
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |  
*Skill features changed.
*Skill features changed.
|}
|}
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