Just a Club: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
|- class="charlight-Laby" | |- class="charlight-Laby" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Command Activation Skill MP Usage | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Command Activation Skill<br>MP Usage Decrease !! colspan=4 | {{se|524|Just a Club}} | ||
|- | |- | ||
! Activation Chance<br>(On Command Activation Skill Use) !! MP Gain Increase !! Duration !! Reactivation Cooldown | ! Activation Chance<br>(On Command Activation Skill Use) !! MP Gain Increase {{stat|m}} !! Duration !! Reactivation Cooldown | ||
|- | |- | ||
| colspan="7" | {{PvE}} | | colspan="7" | {{PvE}} | ||
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| align="left" | 1 || 90 || 12% || 24% || 15% || 10 Seconds || 8 Seconds | | align="left" | 1 || 90 || 12% || 24% || 15% || 10 Seconds || 8 Seconds | ||
|} | |} | ||
*Special Active Skill cooldown is reset when | *Special Active Skill cooldown is reset when {{se|524|Just a Club}} triggers. | ||
<br> | <br> | ||
== | =={{color|#fe2d87|[Command Activation Skills]|b=1}}== | ||
{{SkillTable | {{SkillTable| | ||
SparkyChildSkill2.png; Kapow Punch; | |||
SparkyChildSkill8.png; Super Laby Bomb; | SparkyChildSkill8.png; Super Laby Bomb; | ||
RumblePumnSkill4.png; Mixsys; | |||
RumblePumnSkill4.png; Mixsys | |||
RumblePumnSkill6.png; Laby Thunder; | RumblePumnSkill6.png; Laby Thunder; | ||
RumblePumnTSkill4.png; Mont Blanc; | RumblePumnTSkill4.png; Mont Blanc; | ||
SparkyChildSkill2.png; Kapow Punch/Mod; | |||
SparkyChildSkill8.png; Super Laby Bomb/Mod; | |||
RumblePumnTSkill4.png; Mont Blanc/Mod; | RumblePumnTSkill4.png; Mont Blanc/Mod; | ||
}} | }} | ||
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== Tips and Details == | == Tips and Details == | ||
*The cooldown reset can only trigger when the skill is actually used, not when it is first registered. | *The cooldown reset can only trigger when the skill is actually used, not when it is first registered. | ||
*Due to having multiple uses, [[Kapow Punch]] gives | *Due to having multiple uses, [[Kapow Punch]] gives 2 chances to trigger the effect. | ||
*The {{se|524|Just a Club}} buff will refresh whenever the effect triggers while it is still active. | *The {{se|524|Just a Club}} buff will refresh whenever the effect triggers while it is still active. | ||
<br> | <br> |