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Magic Missile: Difference between revisions

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__NOTOC__{{Languages|Magic Missile}}
__NOTOC__{{Languages|Magic Missile}}
<div style="float: right;">{{#ev:youtube|4koZwakYcPA|400}}</div>
{{#ev:youtube|4koZwakYcPA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| <font color="FFC000">'''Magic Missile'''</font>
| {{color|#FFC000|Magic Missile|b=1}}
*After casting, does not inflict hitstun after a certain period of time
*After casting, does not inflict hitstun after a certain period of time
*Upon use during awakening, tracking speed is increased by 30%
*Upon use during awakening, tracking speed is increased by 30%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
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! rowspan=2 | Mode !! rowspan=2 | Damage (Magical) !! rowspan=2 | Hitstun Duration (Est.) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Magical Sphere (Magical) !! rowspan=2 | Hitstun Duration !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
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! Normal !! Awaken
! Normal !! [[Awakening Mode]]
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|-
| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
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| {{PvE}} || 322% || rowspan=2 | 1 Second || rowspan=2 | 7 || rowspan=2 | 11 || rowspan=2 | 6 Seconds || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
| {{PvE}} || 322% || rowspan=2 | 1 Second (Est.) || rowspan=2 | 7 || rowspan=2 | 11 || rowspan=2 | 6 Seconds || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
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| {{PvP}} || 254%
| {{PvP}} || 254%
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| colspan="8" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
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|-
| {{PvE}} || 322% || rowspan=2 | 2 Seconds || rowspan=2 | 7 || rowspan=2 | 11 || rowspan=2 | 6 Seconds || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
| {{PvE}} || 322% || rowspan=2 | 2 Seconds (Est.) || rowspan=2 | 7 || rowspan=2 | 11 || rowspan=2 | 6 Seconds || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
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| {{PvP}} || 254%
| {{PvP}} || 254%
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! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | Attribute Effect !! rowspan=2 | MP Usage
! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | Attribute Effect !! rowspan=2 | MP Usage
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! Normal !! Awaken
! Normal !! [[Awakening Mode]]
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| {{SkillText|Persistent2|125}} || 10 || 14 || 7.5 Seconds || {{SkillText|Critical|130}} || 195 MP
| {{SkillText|Persistent2|125}} || 10 || 14 || 7.5 Seconds || {{SkillText|Critical|130}} || 195 MP
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Damage|true|Aisha
|-
|dmg=322
! rowspan=3 | Mode !! colspan=4 | Base
|pvp_dmg=254
|-
|hits=7
! colspan=2 | Normal !! colspan=2 | Persistent
|awk_hits=11
|-
|hits_max=10
! Normal !! Awakening !! Normal !! Awakening
|awk_hits_max=14
|-
}}
| {{PvE}}
*Damage ranges from max hits, to max hits with the '''Persistent''' trait.
| {{formatnum:{{#expr: 322*7}}}}% || {{formatnum:{{#expr: 322*11}}}}% || {{formatnum:{{#expr: 322*10}}}}% || {{formatnum:{{#expr: 322*14}}}}%
|-
| {{PvP}}  
| {{formatnum:{{#expr: 254*7}}}}% || {{formatnum:{{#expr: 254*11}}}}% || {{formatnum:{{#expr: 254*10}}}}% || {{formatnum:{{#expr: 254*14}}}}%
|}
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== Tips and Details ==
== Tips and Details ==
*The homing range is unlimited in dungeons, half a screen in PvP, and only 3~4M in fields. If Magic Missile cannot home in on a target, it will fly forward.  
*The homing range is unlimited in dungeons, half a screen in PvP, and only 3~4M in fields. If [[Magic Missile]] cannot home in on a target, it will fly forward.  
**Magic Missile will home in on a single target when it is released and will not target another until that target dies, but it will not home in on invincible targets.
**[[Magic Missile]] will home in on a single target when it is released and will not target another until that target dies, but it will not home in on invincible targets.
**When Magic Missile kills a target, it will home in on the next closest target.
**When [[Magic Missile]] kills a target, it will home in on the next closest target.
*While circling around a target, the missile has no issue hitting other enemies in its path, allowing it to still deal decent damage on groups of enemies.
*While circling around a target, the missile has no issue hitting other enemies in its path, allowing it to still deal decent damage on groups of enemies.
*Magic Missile will not be delayed in any way; the use of skill freeze may help to trap opponents to be hit by the missile, as its lack of hitstun for most of its lifetime will prevent it from cancelling the skill freeze.
*[[Magic Missile]] will not be delayed in any way; the use of skill freeze may help to trap opponents to be hit by the missile, as its lack of hitstun for most of its lifetime will prevent it from cancelling the skill freeze.
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== Trivia ==
== Trivia ==
[[File:MagicMissleSigil.png|thumb|150px|Elemental Sigil]]
[[File:MagicMissleSigil.png|thumb|150px|Elemental Sigil]]
*Magic Missile uses the fire element, as it uses the same sigil as Aisha fire spells except blue in color.
*[[Magic Missile]] uses the fire element, as it uses the same sigil as '''Aisha''''s fire spells except blue in color.
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