Artifact System: Difference between revisions
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Text replacement - "<font color="red">'''(Dungeon)'''</font>" to "{{Color|Red|(Dungeon)|b=1}}"
(Expanding article, added Avarice stage 4 artifact) |
Shironsaki (talk | contribs) m (Text replacement - "<font color="red">'''(Dungeon)'''</font>" to "{{Color|Red|(Dungeon)|b=1}}") Tags: Mobile edit Mobile web edit |
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| 2 Piece Effect | | 2 Piece Effect | ||
| {{*}}When total All Resistance exceeds 1000, increase All Skill Damage by 4%. | | {{*}}When total All Resistance exceeds 1000, increase All Skill Damage by 4%. {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Upon Awakening, All Skill Cooldown -10% (Cooldown 20 sec.) | | {{*}}Upon Awakening, All Skill Cooldown -10% (Cooldown 20 sec.) {{Color|Red|(Dungeon)|b=1}}<br> | ||
{{*}}Upon Awakening, Increase Critical/Maximize {{stat|m}} by 8%. | {{*}}Upon Awakening, Increase Critical/Maximize {{stat|m}} by 8%. {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Upon using Special Active Skill, Recover Party's HP/MP +4% per 500K CP (Max 24%) (Cooldown 20 sec.) | | {{*}}Upon using Special Active Skill, Recover Party's HP/MP +4% per 500K CP (Max 24%) (Cooldown 20 sec.) {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}HP Increase by 5% when entering dungeon with a Environment Debuff | | {{*}}HP Increase by 5% when entering dungeon with a Environment Debuff {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Damage Reduction -2% | | {{*}}Damage Reduction -2% {{Color|Red|(Dungeon)|b=1}}<br> | ||
{{*}}Deals additional continuous damage that is 1.0% of damage upon attack for 3 sec. | {{*}}Deals additional continuous damage that is 1.0% of damage upon attack for 3 sec. {{Color|Red|(Dungeon)|b=1}} | ||
|- | |- | ||
| 3 Piece Effect | | 3 Piece Effect | ||
| {{*}}+50 points of resistance added to all attributes. | | {{*}}+50 points of resistance added to all attributes. {{Color|Red|(Dungeon)|b=1}}<br> | ||
{{*}}Damage Reduction +10% | {{*}}Damage Reduction +10% {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Awk. Charge Speed +25% | | {{*}}Awk. Charge Speed +25% {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}MP Cost -5% | | {{*}}MP Cost -5% {{Color|Red|(Dungeon)|b=1}}<br> | ||
{{*}}Skill Cooldown -5% | {{*}}Skill Cooldown -5% {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Adaptation +2% (Max 55%) | | {{*}}Adaptation +2% (Max 55%) | ||
| {{*}}Polarize: Attack/Attacked Damage +3% (Max 55%) | | {{*}}Polarize: Attack/Attacked Damage +3% (Max 55%) {{Color|Red|(Dungeon)|b=1}} | ||
|- | |- | ||
| 5 Piece Effect | | 5 Piece Effect | ||
| {{*}}Every 8% of Damage Reduction increase Physical/Magical Attack Power by 1% (Max 4%) | | {{*}}Every 8% of Damage Reduction increase Physical/Magical Attack Power by 1% (Max 4%) {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Upon Awakening, Increase Physical/Magical Attack Power by 4%. | | {{*}}Upon Awakening, Increase Physical/Magical Attack Power by 4%. {{Color|Red|(Dungeon)|b=1}}<br> | ||
{{*}}Upon Awakening, MP Cost -10%. | {{*}}Upon Awakening, MP Cost -10%. {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Buff - Nearby Party's Physical/Magical Attack Power +0.5% per 500K CP (Max 4%) | | {{*}}Buff - Nearby Party's Physical/Magical Attack Power +0.5% per 500K CP (Max 4%) {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Damage to Boss Monsters Increase by 10% / Damage from Boss Monsters Decrease by 10% when entering a dungeon with Environment Debuff | | {{*}}Damage to Boss Monsters Increase by 10% / Damage from Boss Monsters Decrease by 10% when entering a dungeon with Environment Debuff {{Color|Red|(Dungeon)|b=1}} | ||
| {{*}}Damage Reduction -4% | | {{*}}Damage Reduction -4% {{Color|Red|(Dungeon)|b=1}}<br> | ||
{{*}}Deals additional continuous damage that is 2.0% of damage upon attack for 3 sec. | {{*}}Deals additional continuous damage that is 2.0% of damage upon attack for 3 sec. {{Color|Red|(Dungeon)|b=1}} | ||
|} | |} | ||
<br> | <br> |