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Spear's Descent: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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|-
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| [[File:DescentSpear1.png]]<br>[[File:DescentSpear2.png]]
{| cellpadding="1" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:DescentSpear1.png]]
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| [[Image:DescentSpear2.png]]
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| {{SkillType|SA|S}} Summon a demonic spear that follows you around. Press the skill key again while not being attacked to drop the spear ahead.
| {{SkillType|SA|S}} Summon a demonic spear that follows you around. Press the skill key again while not being attacked to drop the spear ahead.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
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|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! colspan=3 | Spear's Descent !! rowspan=2 | MP Usage !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Spear's Descent !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | Cooldown
|-
|-
! Spear Strike !! Explosion !! Spear Strike !! Explosion !! Size / Damage Increase<br>(Per Stack) !! Max Stacks !! Duration
! Spear Strike !! Explosion !! Size / Damage Increase !! Max Stacks !! Duration !! Spear Strike !! Explosion
|-  
|-  
| colspan=11 | '''Normal'''
| colspan=11 | '''Normal'''
|-
|-
| {{PvE}} || 1242% || 257% || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 4 || rowspan=2 | 15 Seconds
| {{PvE}} || 1242% || 257% || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 4 || rowspan=2 | 15 Seconds
|-
|-
| {{PvP}} || 497% || 103%
| {{PvP}} || 497% || 103%
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| colspan=11 | '''[Enhanced]'''
| colspan=11 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 1490% || 308% || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 4 || rowspan=2 | 15 Seconds
| {{PvE}} || 1490% || 308% || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 4 || rowspan=2 | 15 Seconds
|-
|-
| {{PvP}} || 596% || 122%
| {{PvP}} || 596% || 122%
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*The spear can be fired at any time, be it while in midair, while casting another skill, or even while it is still forming during its own casting animation.
*The spear can be fired at any time, be it while in midair, while casting another skill, or even while it is still forming during its own casting animation.
**The only exception to this is - as the tooltip states - while you are being attacked and in hitstun.
**The only exception to this is - as the tooltip states - while you are being attacked and in hitstun.
*When the player character turns around, the spear will linger briefly before fading out and fading back in behind the player. As a result of this, it is possible to have the spear fire behind the character when turning around too quickly.
*When you turn around, the spear will linger briefly before fading out and fading back in behind you. As a result of this, it is possible to have the spear fire behind you when turning around too quickly.
*The skill will gain Combination points upon being fired and dealing damage as long as it was initially cast from '''Ciel''', like any other Lu Switching Skill, even if fired while on '''Lu'''. This allows it to grant you gauge mid-Combination Skill, allowing you to more quickly chain another Combination Skill after.
*The skill will gain Combination points upon being fired and dealing damage as long as it was initially cast from '''Ciel''', like any other '''Lu''' Switching Skill, even if fired while on '''Lu'''. This allows it to grant you gauge mid-Combination Skill, allowing you to more quickly chain another Combination Skill after.
*The spear checks for platforms the moment it is fired. As it floats roughly a platform above and behind you, it can often get stuck on the platform above you instead.
*The spear checks for platforms the moment it is fired. As it floats roughly a platform above and behind you, it can often get stuck on the platform above you instead.
**This can be mitigated by firing it immediately upon cast, while it is still low enough to not hit the platform above.
**This can be mitigated by firing it immediately upon cast, while it is still low enough to not hit the platform above.
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|PL=Uderzenie Ostrza |PLName=Blade Impact
|PL=Uderzenie Ostrza |PLName=Blade Impact
|UK=Spear Impact
|UK=Spear Impact
|JP=ディセントスピア |JPName=Descent Spear
}}
}}
<br>
<br>
{{SkillNav - Noblesse}}
{{SkillNav - Noblesse}}
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