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| __NOTOC__{{Languages|Supersonic}} | | __NOTOC__{{Languages|Supersonic}} |
| <tabber>
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| \\NA=
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| {{#ev:youtube|8oEOknLUwzc|400|right}}
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| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| |-
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| | [[File:LunaticPsykerSkill11 (Old).png]]
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| | {{SkillType|SA|B}} Make quick, repetitive strikes to the enemy ahead and give a final blow. Repetitive strikes give damage in proportion to the current HP of the enemy and the final blow will ignore enemies' defense by 100% (PvP: 10%).<br>(Can also be activated midair)
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| | {{SkillText|DP Skill}}
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| |-
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| | {{SkillText|DMP Usage|3|Supersonic}}
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| |-
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| | {{SkillText|Nasod Armor Command}}
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| |-
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| | {{SkillText|True|Cooldown|5}}
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| |}
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| \\KR (02/29/2024)=
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| {{#ev:youtube|QyTnc-A361o|400|right}} | | {{#ev:youtube|QyTnc-A361o|400|right}} |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
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| | [[File:LunaticPsykerSkill11.png]] | | | [[File:LunaticPsykerSkill11.png]] |
| | {{SkillType|SA|B}} Strikes the enemy in front at extreme speed.<br>(Can also be activated midair) | | | {{SkillType|SA|B}} Strikes the enemy with extreme speed.<br>(Can also be activated midair) |
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| | {{SkillText|True|Cooldown|4}} | | | {{SkillText|True|Cooldown|4}} |
| |} | | |} |
| </tabber>
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| <br> | | <br> |
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| == Skill Information == | | == Skill Information == |
| <tabber>
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| \\NA=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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| |-
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| ! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! colspan=2 | DP Usage !! rowspan=3 | Cooldown
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| |-
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| ! rowspan=2 | Repeat Hits !! rowspan=2 | Repeat Hits (on boss) !! colspan=2 | Final Hit !! rowspan=2 | Repeat Hits !! rowspan=2 | Final Hit !! rowspan=2 | Dissolution !! rowspan=2 | {{DCM}}
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| ! Damage !! Defense Ignore
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| | colspan=11 | '''Normal'''
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| | {{PvE}} || rowspan=2 | 4% of target's<br>current HP || 795% || 5276% || 100% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 23 seconds
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| | {{PvP}} || 213% || 1413% || 10%
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| | colspan=11 | '''[Enhanced]'''
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| | {{PvE}} || rowspan=2 | 4% of target's<br>current HP || 795% || 5276% || 100% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 18 seconds
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| | {{PvP}} || 213% || 1413% || 10%
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| |}
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| \\KR (03/14/2024)=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" |
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| | colspan=11 | '''Normal''' | | | colspan=11 | '''Normal''' |
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| | {{PvE}} || 559%{{tt|*|See Tips and Details}} || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 21 seconds | | | {{PvE}} || 689% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 21 seconds |
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| | {{PvP}} || 191%{{tt|*|See Tips and Details}} | | | {{PvP}} || 164% |
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| | colspan=11 | '''[Enhanced]''' | | | colspan=11 | '''[Enhanced]''' |
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| | {{PvP}} || 164% | | | {{PvP}} || 164% |
| |} | | |} |
| </tabber>
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| <br> | | <br> |
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| == [[Skill Traits]] == | | == [[Skill Traits]] == |
| <tabber>
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| \\NA=
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| {{Traits|Add|Supersonic|Light, Heavy|mp=250|cd=23|cd_enhanced=18}}
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| \\KR (02/29/2024)=
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| {{Traits|Add|Supersonic|Light, Heavy|mp=250|cd=21|cd_enhanced=17}} | | {{Traits|Add|Supersonic|Light, Heavy|mp=250|cd=21|cd_enhanced=17}} |
| </tabber>
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| <br> | | <br> |
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| == Total Damage == | | == Total Damage == |
| {{#vardefine: hp_per | 4}}
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| {{#vardefine: hp_hits | 9}}
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| {{#vardefine: hp_total | {{formatnum:{{#expr: (1 - (1 - {{#var:hp_per}} / 100) ^ {{#var:hp_hits}} round4) * 100}} }}% HP}}
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| {{Damage
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| |dmg=5276
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| |pvp_dmg=1413
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| |awk_dmg=i*1.15
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| |pvp_awk_dmg=i*1.15
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| |heavy=true
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| }}
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| {{Damage
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| |dmg=795, 5276
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| |pvp_dmg=213, 1413
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| |awk_dmg=i*1.15, i*1.15
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| |pvp_awk_dmg=i*1.15, i*1.15
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| |hits=9, 1
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| |prefix=boss
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| |heavy=true
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| }}
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| <tabber>
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| \\NA=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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| |-
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| ! rowspan=4 | Mode !! colspan=8 | Base
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| |-
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| ! colspan=4 | Normal !! colspan=4 | [[Dynamo Point System|Dynamo Configuration]] (3 DMP)
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| |-
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| ! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
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| |-
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| ! Mob !! Boss !! Mob !! Boss !! Mob !! Boss !! Mob !! Boss
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| |-
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| | {{PvE}}
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| | {{#var:hp_total}} + {{#var: total_damage}}
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| | {{#var: boss_total_damage}}
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| | {{#var:hp_total}} + {{#var: total_damage_heavy}}
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| | {{#var: boss_total_damage_heavy}}
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| | {{#var:hp_total}} + {{#var: total_damage_awk}}
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| | {{#var: boss_total_damage_awk}}
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| | {{#var:hp_total}} + {{#var: total_damage_awk_heavy}}
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| | {{#var: boss_total_damage_awk_heavy}}
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| |-
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| | {{PvP}}
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| | {{#var:hp_total}} + {{#var: total_damage_pvp}}
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| | N/A
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| | {{#var:hp_total}} + {{#var: total_damage_heavy_pvp}}
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| | N/A
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| | {{#var:hp_total}} + {{#var: total_damage_awk_pvp}}
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| | N/A
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| | {{#var:hp_total}} + {{#var: total_damage_awk_heavy_pvp}}
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| | N/A
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| |}
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| *Non-boss damage assumes no defense.
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| \\KR (03/14/2024)=
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| {{Damage|true|Add | | {{Damage|true|Add |
| |dmg=689 | | |dmg=689 |
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| }} | | }} |
| *'''Average''' assumes 16 hits. | | *'''Average''' assumes 16 hits. |
| </tabber>
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| <br> | | <br> |
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| == Tips and Details == | | == Tips and Details == |
| <tabber>
| | *You will move forward by abit after activating the skill, causing you to sometimes miss smaller targets at point-blank. |
| \\NA=
| | *You will momentarily vanish while using the skill, however you still can be damaged by boss attacks that ignore inviciblity frames. |
| *Damage dealt based on opponent's HP is still affected by defense. | |
| *In PvP, the damage will be inflicted as if they were a mob. Due to this, the PvP damage percentage of '''Repeat Hits''' on bosses is completely useless.
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| *Despite the last hit stunning enemies after learning [[Blood Boil]], it still launches. | |
| *If a target has no defense, the '''Repeat Hits''' can deal up to {{#var:hp_per}}% HP of their current health per hit. To calculate the total damage dealt by all hits, use the following formula:
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| <math>1 - (1 - \text{HP} / 100)^\text{hits}</math>
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| \\KR=
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| *Before unlocking [Final Enhanced], '''Supersonic''' deals different damage of 559% (PvP: 191%). The reason for the upgrade to the [Final Enhanced] value is not listed.
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| </tabber>
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| <br> | | <br> |
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| *{{buff|Can be used in midair.}} | | *{{buff|Can be used in midair.}} |
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| | 02/29/2024 || rowspan=2 | Approx 03/27/2024 || colspan=2 align="left" | | | | 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" | |
| *Skill features changed. | | *Skill features changed. |
| *Icon changed from [[File:LunaticPsykerSkill11 (Old).png|30px]] to [[File:LunaticPsykerSkill11.png|30px]] | | *Icon changed from [[File:LunaticPsykerSkill11 (Old).png|30px]] to [[File:LunaticPsykerSkill11.png|30px]] |