Junk Break: Difference between revisions
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Text replacement - "Junk Break.PNG" to "CodeNemesisSkill2.png"
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File: | | [[File:CodeNemesisSkill2.png]] | ||
| {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies. | | {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies. | ||
|- | |- | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Eve|Junk Break|Critical, | {{Traits|Eve|Junk Break|Critical, Heavy|mp=300|cd=22}} | ||
<br> | <br> | ||
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|hits=20 | |hits=20 | ||
|awk_hits=35 | |awk_hits=35 | ||
| | |heavy=true | ||
|bug=true | |bug=true | ||
}} | }} | ||
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*You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards. | *You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards. | ||
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side. | *The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side. | ||
*The skill is affected by the [[Free Training]] hit count error: | *The skill is affected by the [[Free Training]] hit count error: | ||
**By default, it will deal 21 hits instead of 20. | **By default, it will deal 21 hits instead of 20. | ||
**In [[Awakening Mode]], it will deal 32 hits instead of 35. | **In [[Awakening Mode]], it will deal 32 hits instead of 35. | ||
<br> | <br> | ||
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| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | | | 10/13/2022 || 11/09/2022 || colspan=2 align="left" | | ||
*{{buff|No longer knocks down enemies.}} | *{{buff|No longer knocks down enemies.}} | ||
|- | |||
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | |||
*{{buff|Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)}} | |||
*Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state) | |||
*'''Useful''' trait changed to '''Heavy'''. | |||
|} | |} | ||
<br> | <br> |