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Wonder Wall: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| [[Image:WonderWall.png]]
| [[File:WonderWall.png]]
| {{SkillType|SA|T}} Call forth a defensive shield that protects allies.<br>The shield will lose durability based on the amount of damage it takes. The effects will disappear once the durability reaches 0.
| {{SkillType|SA|T}} Call forth a defensive shield that protects allies.<br>The shield will lose durability based on the amount of damage it takes. The effects will disappear once the durability reaches 0.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
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== Skill Information ==
== Skill Information ==
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|- style="background-color: {{ColorSel|CharLight|Chung}}"
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! rowspan=2 | Mode !! rowspan=2 | Cast Attack (Physical) !! colspan=3 | {{se|032|Guardian Shield||pb}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Cast Attack (Physical) !! colspan=3 | {{se|032|Guardian Shield||pb}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background-color: {{ColorSel|CharLight|Chung}}"
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! Received Damage Decrease {{Stat|M|RD}} !! Shield HP !! Duration
! Received Damage Decrease {{Stat|M|RD}} !! Shield HP !! Duration
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== Tips and Details ==
== Tips and Details ==
*The skill applies an effect that reduces incoming damage alongside {{se||Super Armor}}, ending either when the Shield's HP or the buff's duration runs out.
*The skill applies an effect that reduces incoming damage alongside {{se||Super Armor|tt=no}}, ending either when the Shield's HP or the buff's duration runs out.
**Not to be confused with other shield effects, such as the one from [[Thickening]], it will <u>'''not'''</u> act as a second HP bar, and its HP is only an indicator for the buff to get removed after taking a certain portion of damage.
**Not to be confused with other shield effects, such as the one from [[Thickening]], it will <u>'''not'''</u> act as a second HP bar, and its HP is only an indicator for the buff to get removed after taking a certain portion of damage.
*'''Wonder Wall''' will buff nearby party members and certain summons, such as [[Garden of Haures]] (where all the individual flowers can receive the buff) or [[Surface Cutting|Oberon]].
*'''Wonder Wall''' will buff nearby party members and certain summons, such as [[Garden of Haures]] (where all the individual flowers can receive the buff) or [[Surface Cutting|Oberon]].
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== Trivia ==
== Trivia ==
*Despite the skill having been fully relinquished from [[Shelling Guardian]] and given to [[Iron Paladin]], the icon and visual effects still depict [[Shelling Guardian]]'s Berserk mode shoulder pads.
*Despite the skill having been fully relinquished from [[Shelling Guardian]] and given to [[Iron Paladin]], the icon and visual effects still depict [[Shelling Guardian]]'s Berserk mode shoulder pads.
*Having the [[File:Synergy - 1st Path.png|30px|link=Synergy]] [[Synergy|1st Path Synergy]] active will allow you to gain a diffused wonder wall that only provide Super Armor and lasts for 7 seconds.
*Having the [[File:Synergy - 1st Path.png|30px|link=Synergy]] [[Synergy|1st Path Synergy]] active will allow you to gain a diffused wonder wall that only provide {{se||Super Armor|tt=no}} and lasts for 7 seconds.
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<gallery>
<gallery>
File:GuardianSheild.png|'''Guardian Shield''' buff appearance.
File:GuardianSheild.png|'''Guardian Shield''' buff appearance.
</gallery><br/>
</gallery>
<br/>


==Updates==
==Updates==
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