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| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:Breaking.png ]]<br>
| | | [[File:Breaking.png ]] |
| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Ara will prepare for counterattack, which will switch you and the target's position around and deal damage if successful.
| | | '''[Active]''' Ara will prepare for counterattack, which will switch you and the target's position around and deal damage if successful. |
| |} | | |} |
| | <br> |
|
| |
|
| <br>
| |
| == Requirements == | | == Requirements == |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| |-
| | |- style="background:#FA9B0A" |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''Class'''
| | ! Class !! Master !! Level Required !! SP Cost Per Level |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''Master''' | |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''Level Requirement'''
| |
| |- | | |- |
| | <center>[[Little Hsien]]</center> | | | [[Little Hsien]] || Lv.20 || 40 || 3 |
| | <center>Lv 20</center> | |
| | <center>Lv 40</center> | |
| |} | | |} |
|
| |
| <br> | | <br> |
|
| |
|
| == Skill Information == | | == Skill Information == |
| | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | |- style="background:#FA9B0A" |
| {{!}}-
| | ! Skill Level !! Level Requirement !! Counter Damage (Physical) !! MP Usage !! Cooldown |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Skill Level'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Level Requirement'''
| | | align="left" | 1 || rowspan="2" | 40 || 375% || rowspan="10" | 10 MP || rowspan="10" | 2 Seconds |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Counter Damage (Physical)'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''MP Usage'''
| | | align="left" | 2 || 387% |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Cooldown'''
| | |- |
| {{!}}-
| | | align="left" | 3 || 41 || 399% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40
| | | align="left" | 4 || 44 || 412% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 375%
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="10" {{!}} 10 MP
| | | align="left" | 5 || 47 || 424% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="10" {{!}} 2 Seconds
| | |- |
| {{!}}-
| | | align="left" | 6 || 50 || 436% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 43
| | | align="left" | 7 || 53 || 448% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 387%
| | |- |
| {{!}}-
| | | align="left" | 8 || 56 || 460% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 46
| | | align="left" | 9 || 59 || 473% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 399%
| | |- |
| {{!}}-
| | | align="left" | 10 || 62 || 485% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 49
| | | align="left" | 11 || 65 || - |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 412%
| | |- |
| {{!}}-
| | | align="left" | 12 || 68 || - |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 52
| | | align="left" | 13 || 71 || - |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 424%
| | |} |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 55
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 436%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 58
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 448%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 61
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 460%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 64
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 473%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 67
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 485%
| |
| {{!}}}
| |
| | |
| <br> | | <br> |
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| '''Description:''' When succeeding in Reversal's both counter attack and dodge, evasion increase by 50% for 3 seconds. | | '''Description:''' When succeeding in Reversal's both counter attack and dodge, evasion increase by 50% for 3 seconds. |
| | <br> |
|
| |
|
| | == Tips and Details == |
| | *'''Breaking''' can be used to cancel another skill. |
| | *'''Breaking''' is very similar to Elsword's [[Counterattack]] in that you need to activate it at the right time. The only difference is that instead of KD, you and your target will switch positions. |
| | *When countering some moves that cant allow Ara to hit the target, she will instead do a backflip with Super Armor. |
| <br> | | <br> |
|
| |
|
| == Tips and Details == | | == Trivia == |
| *This skill is very similar to Elsword's [[Counterattack]] in that you need to activate it at the right time. The only difference is that instead of KD, you and your target will switch positions.
| |
| *When countering some moves that cannot be countered, Ara will do a backflip with Super Armor.
| |
| *The Chinese name of Breaking, 移花接木, is from a Chinese metaphor meaning to stealthily substitute one thing for another. | | *The Chinese name of Breaking, 移花接木, is from a Chinese metaphor meaning to stealthily substitute one thing for another. |
| <br> | | <br> |
| {{LHSkillsKR}}[[Category:LH_Skills]] | | |
| | <tabber> |
| | NA= |
| | {{LHSkills}} |
| | |-| |
| | KR= |
| | {{LHSkillsKR}} |
| | </tabber> |
| | |
| | [[Category:Little_Hsien_Skills]] |