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Enhance Nasod's Weapon: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | Command Enhancement !! colspan=3 | {{se|823|Enhance Nasod's Weapon}}<br>(Upon Nasod Spear Skill Use in [[Awakening Mode]])
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | Command Enhancement !! colspan=3 | {{se|823|Enhance Nasod's Weapon}}<br>(Upon Nasod Spear Skill Use in [[Awakening Mode]])
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! Magical Command Additional Damage !! Knockdown Decrease !! Activation Chance !! Special Active Skill Damage Increase !! Duration !! Reactivation Cooldown
! Magical Command<br>Additional Damage !! Knockdown Decrease !! Chance !! Special Active Skill<br>Damage Increase !! Duration !! Reactivation Cooldown
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| colspan="8" | {{PvE}}
| colspan="8" | {{PvE}}
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== Tips and Details ==
== Tips and Details ==
[[File:ENWEffect.png|200px|right|thumb|Active Enhance Nasod's Weapon]]
[[File:ENWEffect.png|250px|right|thumb|Active Enhance Nasod's Weapon]]
*The passive's activation is indicated by a blue spark appearing where the enemy was hit.
*The passive's activation is indicated by a blue spark appearing where the enemy was hit.
*The passive can activate on each individual hit, making commands such as {{CZ}}{{CZ}}{{CIO|HoldX|Hold}} especially effective at triggering it.
*The passive can activate on each individual hit, making commands such as {{CZ}}{{CZ}}{{CIO|HoldX|Hold}} especially effective at triggering it.
*While any command can benefit from the KD reduction effect, only magical commands will gain any damage.
*While any command can benefit from the knockdown reduction effect, only magical commands will gain any damage.
**The additional damage is added directly on top of the command's damage after including the job advancement modifier and is not a separate attack. For example, {{CDR}}{{CX}} deals 500% magical damage, which becomes 575% after advancing to [[Code: Ultimate]], after which the 3300% additional damage is added to it, making the command itself deal 3875% magical damage.
**The additional damage is added directly on top of the command's damage after including the job advancement modifier and is not a separate attack. For example, {{CDR}}{{CX}} deals 500% magical damage, which becomes 575% after advancing to [[Code: Ultimate]], after which the 3300% additional damage is added to it, making the command itself deal 3875% magical damage.
**As a result of the command's damage itself being modified, the resulting damage is affected by Command Attack Damage Increase effects as a whole, such as the buff provided by [[Metal Dust Aura]].
**As a result of the command's damage itself being modified, the resulting damage is affected by Command Attack Damage Increase effects as a whole, such as the buff provided by [[Metal Dust Aura]].
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