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Neil Sniping/ModA: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
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| [[Minerva]] || 99 || [[Camilla#Others|[Force] Neil Sniping (A)]]
| [[Minerva]] || 99 || {{mr|Neil Sniping}}
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|dmg=627
|dmg=627
|pvp_dmg=186
|pvp_dmg=186
|hits=1
|count=10
|count=10
|count_name=Reticle
|count_name=Reticle
|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|alias1=Over Strike
|append=1, Over Strike
}}
}}
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=== Miscellaneous ===
=== Miscellaneous ===
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! Affected By Action Speed
! Affected By Action Speed
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| {{Check|Y}}* (See Tips and Details)
| {{Check|P}}
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Neil Sniping''' will target up to 10 enemies within a large targeting radius in front of Rose. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted.
*{{mod|Neil Sniping|1}} will target up to 10 enemies within a large targeting radius in front of you. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted.
**If there are fewer enemies are in range, the excess reticles will be placed on already targeted enemies, increasing the damage dealt to them.
**If there are fewer enemies in range, the excess reticles will be placed on already targeted enemies, increasing the damage dealt to them.
**Because the shots spread in a large area, it is not difficult to target 10 enemies at once, heavily reducing the damage per target dealt by this skill.
**Because the shots spread in a large area, it is not difficult to target 10 enemies at once, heavily reducing the damage per target dealt by this skill.
***This makes the skill less than helpful when it comes to clearing most end-game dungeons, as 1 hit barely damages common mobs.
***This makes the skill less than helpful when it comes to clearing most end-game dungeons, as 1 hit barely damages common mobs.
*Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy.
*Unlike the large splash damage area of the shots from its non-Force counterpart, {{mod|Neil Sniping|1}}'s shots will only hit the targeted enemy.
*Only Rose's start and recovery animations will be affected by Action Speed. The shots will always be cast at the same speed.
*Only your initial casting and recovery animations will be affected by Action Speed. The shots will always be cast at the same speed.
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