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Laser Rifle: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
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=== Total Damage ===
=== Total Damage ===
{{Damage|true|Rose
{{Damage|true|Rose
|dmg={{#expr: 2531*1.20}}
|dmg=2531
|pvp_dmg={{#expr: 817*1.20}}
|pvp_dmg=817
|awk_dmg=i*1.2
|pvp_awk_dmg=i*1.2
|awk_alias=Laser Rifle, Max Charge
|empowered=true
|empowered=true
|passive1=ECP System
|passive1=ECP System
|append=1, Over Strike
|append=1, Over Strike
}}
}}
*Assumes fully charged.


=== Miscellaneous ===
=== Miscellaneous ===
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== Tips and Details ==
== Tips and Details ==
*As with [[Cannonball]], charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the {{se||Super Armor}} it provides.
*As with [[Cannonball]], charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the {{se||Super Armor|tt=no}} it provides.
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill.
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill.
*Only the firing animation is affected by Action Speed.
*Only the firing animation is affected by Action Speed.
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