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Pampero Booster: Difference between revisions

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| {{color|#FFCC00|Pampero Booster|b=1}}
| {{color|#FFCC00|Pampero Booster|b=1}}
*Hold the skill key to add additional hits while in {{se||Super Armor}} status by consuming MP.<br>(Up to 100 MP)
*Hold the skill key to consume MP and deal additional attacks in {{se||Super Armor}} state.<br>(Up to 100 MP)
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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|-
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Chill !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Per Chill Hit !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
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! Weapon Hit !! Chill !! {{se|094|Extreme Coldness||ed}}<br>Duration !! {{se||Freeze}} Duration<br>(Additional Hits Only) !! MP Burn<br>per Hit !! Weapon Hit !! Chill !! Initial !! Additional
! Weapon Hit !! Chill !! {{se|094|Extreme Coldness||ed}} Duration !! {{se||Freeze}} Duration<br>(Additional Hits Only) !! MP Burn !! Weapon Hit !! Chill !! Initial !! Additional
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| colspan=11 | '''Normal'''
| colspan=11 | '''Normal'''
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Pampero Booster|Haste, Killing Blow (1)|cd=14|duration2=140|duration={{se||Extreme Coldness}}: 5.6 Seconds<br>{{se||Freeze}}: 2.8}}
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! colspan=2 | Haste Pampero Booster !! colspan=3 | Killing Blow (1) Pampero Booster
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! Attribute Effect !! Cooldown !! Attribute Effect !! {{se||Extreme Coldness}} Duration !! {{se||Freeze}} Duration
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| {{SkillText|Haste|80}} || 11.2 Seconds || {{SkillText|Killing Blow (1)|140}} || 5.6 Seconds || 2.8 Seconds
|}
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|hits_max=1, 18
|hits_max=1, 18
|passive1=ECP System
|passive1=ECP System
|alias1=Over Strike
|append=1, Over Strike
}}
}}
*Damage ranges from 0~100 additional MP consumed.
*Damage ranges from 0~100 additional MP consumed.
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=== Miscellaneous ===
=== Miscellaneous ===
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== Tips and Details ==
== Tips and Details ==
*Only Rose's starting and ending animations are affected by action speed.
*Only your starting and ending animations are affected by action speed.
*As of 04/21/2016 in KR, while not mentioned in the description, every hit of the additional attack will inflict both {{se||Freeze}} and {{se|094|Extreme Coldness||ed}}.
*As of 04/21/2016 in KR, while not mentioned in the description, every hit of the additional attack will inflict both {{se||Freeze|tt=no}} and {{se|094|Extreme Coldness|tt=no}}.
*The skill is not advised to use while chain freezing in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds.
*It is not advised to use this skill while chain freezing in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds.
**It can be used as the last part of freezing chain however (for example, after throwing 2 [[Consumable|Water Orbs]] assuming correct timing) but not recommended because of low duration of the freeze and being forced to wait for the skill to start applying it.
**It can be used as the last part of freezing chain however (for example, after throwing 2 [[Consumable|Water Orbs]] assuming correct timing), but this is still not recommended because of the short {{se||Freeze|tt=no}} duration and slow skill startup.
**It can apply only one freezing hit if you stop holding the skill at the right moment but the timing makes it difficult to use.
**It is possible to apply only one freezing hit if you stop holding the skill at the right moment, but the timing makes it difficult to use.
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