Shear Plate: Difference between revisions
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[ | | [[File:StormTrooper3.png]] | ||
| {{SkillType|P}} | | {{SkillType|P}} Max MP is increased, and decreases the cooldown of skills each time an Active skill is used. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! Skill Level !! Level Required !! All Skill Cooldown Decrease<br>( | ! Skill Level !! Level Required !! All Skill Cooldown Decrease<br>(Upon Active Skill Use) !! Max MP Increase | ||
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| colspan="4" | {{PvE}}/{{PvP}} | | colspan="4" | {{PvE}}/{{PvP}} | ||
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== Tips and Details == | == Tips and Details == | ||
*With [[Miracle Vision]] being an essential buff and not being affected by this passive, any other '''ECP Using Skill''' used afterwards will trigger this effect only once and activate [[ECP System|Over Strike]], making all '''ECP Using Skills''' unusable for its duration. This only | *With [[Miracle Vision]] being an essential buff and not being affected by this passive, any other '''ECP Using Skill''' used afterwards will trigger this effect only once and activate [[ECP System|Over Strike]], making all '''ECP Using Skills''' unusable for its duration. This only makes the passive useful when you are outside of Over Strike mode. | ||
*On the North American server, the tooltip erroneously states that only special actives' will have their cooldown reduced. In actuality, all special actives and actives will have their cooldown reduced. Only hyperactive skills, bond skills, and master skills are unaffected. | |||
<br> | <br> | ||