Requiem: Difference between revisions
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|Character=Ain | |Character=Ain | ||
}} | }} | ||
{{#ev:youtube|FPAKMG5Lsd8|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[File:EESActive1.png]] | | [[File:EESActive1.png]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} Change and muster the Ultimate El Power. | ||
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| | | {{color|#00ffcc|Ultimate El|b=1}} | ||
*Cycle Chant summons the [El Light]. | *Cycle Chant summons the [El Light]. | ||
*Can use the skill without [Edel Eid]. | *Can use the skill without [Edel Eid]. | ||
* | *{{color|#e20000|Edel Eid (Mut)|b=1}}: Foggy Darkness | ||
** | **Pulls in nearby enemies then explode. | ||
* | *'''{{tag|#ccff99||Edel Eid (Rein)|stroke=black}}''': Opening Light | ||
**Combine 2 [Summoning Light] into [ | **Combine 2 [Summoning Light] into [Opening Light]. | ||
**[ | **[Opening Light] ignores the {{se||Super Armor|tt=no}} Status. | ||
**Inflicts | **Inflicts {{se||Faint}} for 5 seconds when hit by [Opening Light]. | ||
* | *{{color|#69ccff|Edel Eid (Wille)|b=1}}: Icy Wind | ||
** | **[Icy Flower] becomes [Icy Wind] that tracks enemies. | ||
** | **[Icy Wind] inflicts {{se||Move Slowdown}} upon hit. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
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! rowspan=3 | Mode !! colspan= | ! rowspan=3 | Mode !! colspan=3 | {{tag|#00ffcc||Cycle Chant|stroke=black}} !! colspan=4 | {{tag|#e20000||Edel Eid (Mut)|stroke=black}} !! colspan="7" | {{tag|#ccff99||Edel Eid (Rein)|stroke=black}} !! colspan="4" | {{tag|#69ccff||Edel Eid (Wille)|stroke=black}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
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! colspan=2 | Damage (Magical) !! | ! colspan=2 | Damage per Sphere (Magical) !! rowspan=2 | Sphere Count !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! colspan=2 | Damage (Magical) !! rowspan=2 | {{se||Faint}} Duration !! colspan=2 | Max Hits Per Light !! colspan=2 | Light Count !! rowspan=2 | Icy Wind (Magical) !! colspan=2 | {{se|352|Move Slowdown}} !! rowspan=2 | Max Hits | ||
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! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Summoning Light !! Opening Light !! Summoning Light !! Opening Light !! All Speeds Decrease {{stat|m}} !! Duration | |||
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| {{PvE}} || 613% || 117% | | {{PvE}} || 613% || 117% || rowspan=2 | 24 || 502% || 2228% || rowspan=2 | 15 || rowspan=2 | 1 || 865% || 1403% || rowspan=2 | 5 Seconds || rowspan=2 | 30 || rowspan=2 | 2 || rowspan=2 | 2 || rowspan=2 | 3 || 530% || rowspan=2 | 20% || rowspan=2 | 5 Seconds || rowspan=2 | 27 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
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| {{PvP}} || 197% || 38% || 112% || 505% || 98% || 158% || 103% | | {{PvP}} || 197% || 38% || 112% || 505% || 98% || 158% || 103% | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Ain|Requiem|Critical, Heavy|mp=300|cd=22}} | ||
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<br> | <br> | ||
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<div> | <div> | ||
===Mut===<!--Mut effect always affected when using Requiem (Mut) with Harmony Passive--> | ==={{color|#e20000|Mut}}===<!--Mut effect always affected when using Requiem (Mut) with Harmony Passive--> | ||
{{Damage|true|Ain | {{Damage|true|Ain | ||
|dmg=502*1.2, 2228*1.2 | |dmg=502*1.2, 2228*1.2 | ||
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<div> | <div> | ||
===Rein=== | ==={{tag|#ccff99||Rein|stroke=black}}=== | ||
{{Damage|true|Ain | {{Damage|true|Ain | ||
|dmg=865, 1403 | |dmg=865, 1403 | ||
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<div> | <div> | ||
===Wille=== | ==={{color|#69ccff|Wille}}=== | ||
{{Damage|true|Ain | {{Damage|true|Ain | ||
|dmg=530 | |dmg=530 | ||
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</div> | </div> | ||
}} | }} | ||
*'''Rein''': '''Average''' assumes 15 Summoning Light and 4 | *'''Rein''': '''Average''' assumes 15 hits of '''Summoning Light''' and 4 hits of '''Opening Light'''. | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*The 2 Summoning Lights to either side of you during '''Edel Eid (Rein)''' are actually split in half right around the height you are standing at. As such, enemies at the same elevation as you (or ones that are tall enough) can be hit twice by the Summoning Light on one side of you. The 3 | *The 2 '''Summoning Lights''' to either side of you during '''Edel Eid (Rein)''' are actually split in half right around the height you are standing at. As such, enemies at the same elevation as you (or ones that are tall enough) can be hit twice by the '''Summoning Light''' on one side of you. The 3 '''Opening Lights''' (one on top of you and two directly next to you) are also split in half the same way. | ||
**The Summoning Lights will pull enemies into the | **The '''Summoning Lights''' will pull enemies into the '''Opening Lights''' as they close in on you. Most enemies are hit around 10~20 times by the '''Summoning Light''' this way. | ||
**Enemies close to you, either from casting it point-blank or them being dragged towards you, will always be hit by the | **Enemies close to you, either from casting it point-blank or them being dragged towards you, will always be hit by the '''Opening Light''' on that side as well as the one on top of you, dealing 4 hits total. Most enemies are also hit by the '''Opening Light''' on the other side of you, so it's not uncommon to land all 6 hits from it even on small enemies. | ||
**Only an enemy that is wide enough and stretches past you, such as [[Debrian Laboratory| Debrian Nasod Carrier]] during its '''Energy Buster''' attack can take full damage from the entire skill. | **Only an enemy that is wide enough and stretches past you, such as [[Debrian Laboratory| Debrian Nasod Carrier]] during its '''Energy Buster''' attack can take full damage from the entire skill. | ||
*'''Edel Eid (Mut) | *'''Edel Eid (Mut): Foggy Darkness''' is affected by the [[Free Training]] hit count error and will deal an extra hit there. | ||
*The {{se|352|Move Slowdown|tt=no}} debuff is affected by water resistance. | |||
<br> | <br> | ||