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Way of the Sword: Difference between revisions

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Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge area affected in the respective aura.
Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge area affected in the respective aura.
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===Aura Chart===
===Aura Chart===
<tabber>
{{tabs
Knight=
|Name-Aura Chart
[[File:BaseWots.png]]
|tab1=Knight
|-|
|content1=[[File:BaseWots.png]]
Sword Knight/Lord Knight=
|tab2=Sword Knight/Lord Knight
[[File:LKWots.png]]
|content2=[[File:LKWots.png]]
|-|
|tab3=Magic Knight/Rune Slayer
Magic Knight/Rune Slayer=
|content3[[File:RSWots.jpg]]
[[File:RSWots.jpg]]
|tab4=Sheath Knight/Infinity Sword
|-|
|contents4=[[File:ISWots.png]]
Sheath Knight/Infinity Sword=
}}
[[File:ISWots.png]]
</tabber>
 
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|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:ElSkill14.png]]  
| width="40" | [[Image:ElSkill14.png]]  
| width="150" | [[Spiral Blast]]<br> Destructive<br>
| width="150" | [[Spiral Blast]]<br>:Destructive<br>
|- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:ElSkill9i.png]]  
| width="40" | [[Image:ElSkill9i.png]]  
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**Some special active will only cost from 100MP to 60 MP, 200MP to 140 MP, 250 MP to 175 MP, 300 MP to 210 MP
**Some special active will only cost from 100MP to 60 MP, 200MP to 140 MP, 250 MP to 175 MP, 300 MP to 210 MP
*Hits from vitality-based attacks and skills will have massive increase in mana regeneration per hit.
*Hits from vitality-based attacks and skills will have massive increase in mana regeneration per hit.
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