Delayed Fire: Difference between revisions
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**Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves. | **Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves. | ||
*The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground added to the original damage of the trap. All traps may be on the ground or the target. For example if there are 3 stacks on a target and 2 traps on the ground, the percent multiplier will be 5. | *The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground added to the original damage of the trap. All traps may be on the ground or the target. For example if there are 3 stacks on a target and 2 traps on the ground, the percent multiplier will be 5. | ||
**This includes [[Explosion Trap]]s, [[Trapping Arrow - Buster]],[[Trapping Arrow - Fungus]], [[Wrathful Seed]],and [[Eldrasil`s Rage]]. | **This includes [[Explosion Trap]]s, [[Trapping Arrow - Buster]], [[Trapping Arrow - Fungus]], [[Wrathful Seed]], and [[Eldrasil`s Rage]]. | ||
**The maximum percentage multiplier possible is 5. | **The maximum percentage multiplier possible is 5. | ||
**The percent multiplied is increased as the level of delayed fire increases. | **The percent multiplied is increased as the level of delayed fire increases. |