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Wolf Fang: Difference between revisions

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<div style="float: right;">{{#ev:youtube|gF8X3XyvY2s|300}}</div>
<div style="float: right;">{{#ev:youtube|gF8X3XyvY2s|300}}</div>
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|
|-
| [[Image:Wolf_Fang.PNG]]
| [[Image:Wolf_Fang.PNG]]
| '''[Special Active]''' Raven pounces towards targets and upon contact uses them to launch himself into the air. He then crashes down on to them with a double-crescent slash.
| '''[Special Active]''' Raven pounces towards targets and upon contact uses them to launch himself into the air. He then crashes down on to them with a double-crescent slash.
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== Requirements ==
== Requirements ==
{| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:lightgrey"
! Character  !! Master !! Level Required !! SP Cost per Level 
|-
|-
| align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Class'''
| [[Blade Master]] || Lv. 20 || 35        || 4               
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Master'''
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''SP Requirement'''
|-
| [[Blade Master]]
| align=center | Lv.5
| align=center | 70 SP
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
NA=
|- style="background:lightgrey;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
{{!}}-
|- style="background:lightgrey;"
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Skill Level'''
! rowspan=2 | Pounce !! colspan=2 | Swoop !! rowspan=2 | Pounce !! rowspan=2 | Swoop
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''Damage (Physical)'''
|- style="background:lightgrey;"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
! Normal !! Awakening
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Pounce'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Swoop'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Pounce'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Swoop'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 242%
{{!}} align=center {{!}} 254%
{{!}} align=center {{!}} 389%
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 2
{{!}} align=center rowspan=7 {{!}} 100 MP
{{!}} align=center rowspan=7 {{!}} 5 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 291%
{{!}} align=center {{!}} 305%
{{!}} align=center {{!}} 467%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 339%
{{!}} align=center {{!}} 356%
{{!}} align=center {{!}} 544%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 388%
{{!}} align=center {{!}} 407%
{{!}} align=center {{!}} 622%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 460%
{{!}} align=center {{!}} 483%
{{!}} align=center {{!}} 739%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 533%
{{!}} align=center {{!}} 559%
{{!}} align=center {{!}} 856%
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 606%
{{!}} align=center {{!}} 639%
{{!}} align=center {{!}} 972%
|-|
KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse; text-align: center"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Level Required'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''Damage (Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Pounce'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Swoop'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Pounce'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Swoop'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken'''
|-
|-
| 1 || rowspan="2" | 35 || 200% || 360% || 460% || rowspan="20" | 1 || rowspan="20" | 2 || rowspan="20" | 100 || rowspan="20" | 10 Seconds
| 1 || rowspan="2" | 35 || 200% || 360% || 460% || rowspan="20" | 1 || rowspan="20" | 2 || rowspan="20" | 100 || rowspan="20" | 10 Seconds
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| 12 || 74 || 299% || 538% || 688%
| 12 || 74 || 299% || 538% || 688%
|}
|}
</tabber>


<br>
==Tips and Details==
==Tips and Details==
*If [[Raven]] misses a target, the skill will cancel and he will recoup half of his MP (50) he lost using this skill.
*If [[Raven]] misses a target, the skill will cancel and he will recoup half of his MP (50) he lost using this skill.
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