Talk:Wally's Underground Laboratory
Nasod Inspector Defense Testing
Character used: Level 60 Wind Sneaker, 7148 P.Atk/8727 M.Atk [0 Add. Damage]
- (Add. Damage bypasses defense and functions independently of all other damage formulas\types so I'm not including it.)
Target used: Level 60 Nasod Inspecter (Normal Mode, Wally's Underground Lab.)
Just showing my test information in-case this clears anything up.
- Magic Shield Test:
- Arrows (204% M.Atk): 1 damage.
- Phoenix Strike (2028% M.Atk): 1 damage.
- Physical Shield Test:
- Kick (100% P.Atk): 1 damage.
- Sharp Fall (2241% P.Atk): 1 damage.
- Physical Shield Test: (With Lord Knight using Armor Break)
- Kick (100% P.Atk): 7148 damage.
- Sharp Fall (2241% P.Atk): 160185 damage.
[For 100% damage value I took Nature Force's opening kick and divided out the damage multiplier of the buff, I don't know why I went through that trouble to get a 100% P.Atk value when its not possible to get a corresponding 100% value for M.Atk for WS.] Professor Cirno (talk) 10:06, 17 April 2013 (BST)
HP threshold for shield up and berserk etc February 2nd 2016
22x Bar > Shield up and HP to 35x
Reduce HP bar again to 17x > shield up again (HP increase again or not?)
then after reaching 7x It will start to berserk (speed n dmg up)
Did I get em correctly? (Flandrean February 2nd 2016 (JP))