Template:SkillTable
Overview
A template using the LUA module Module:SkillTable allowing you to create custom grids with an image on the left and a clickable link box on the right. Mainly used for skill categories and the Related Skills section on skill pages.
How to use
Basic
Takes only 2 parameters (in theory).
- First unnamed parameter: a.k.a. just the content, separated by semicolons. Put image names in odd fields and links to the page in even fields, like so:
{{SkillTable |FYPassive2.png; Key of Proof; GrenadeEnhancement.png; Enhanced Grenades; MusketMaster.png; Musket Master; PenetratingBullet.png; Penetrating Bullet; FYPassive1.png; Arsenal Reinforcement; }}
- The
i
parameter that slices the input into rows of (i) cells - default 4.
{{SkillTable |i=3 |TurbidsPassive4.png; Awakened Will: Turbids; TurbidsPassive5.png; Death's Instinct; EmptinessSkill6.png; Abyss Scatter; EmptinessSkill2.png; Heartless ID; EmptinessPassive1.png; ID; TurbidsSkill11.png; Blanket Authority }}
Formatting is irrelevant. All white space is stripped.
With a header
To insert a header, you will need to add 2 special fields between any 2 cells (or at the top):
- The first field is the color of your header (needs to start with "--"), which will try to parse it as HEX/RGB (# or rgb() needed). Otherwise, it will try to get a color from the Color Selector template's "Character" category using the provided string.
- The second field is the wikitext content of your header.
{{SkillTable |--Rose; [[File:Mini Icon - Minerva.png]] '''Minerva'''; FYPassive2.png; Key of Proof; GrenadeEnhancement.png; Enhanced Grenades; MusketMaster.png; Musket Master; PenetratingBullet.png; Penetrating Bullet; FYPassive1.png; Arsenal Reinforcement; FreySkill10.png; C4 Remote Control; }}
Extras
- For locked skills: insert "[space]Locked-[type]" in the second field (name). (See Template:Locked Skill)
- For mod skills: insert "/Mod" in name.
- For cube icon: insert "[space]ModCube[number]" in name. (See Template:Mod Cube)
- You can also add anything before and after the display name: "[prefix]++[content]##[suffix]"
{{SkillTable |PoeticRangerSkill6.png; Recite/Mod; TaleSpinnerHyperActive.png; Brillante Locked-Hyper1; TaleSpinnerSkill1.png; Swing ModCube1; TaleSpinnerSkill4.png; Prophetess: ++ Tuning ## (튜닝) ModCube2; }}
- Use the following Syntax for Secret Arts or just multiple images in one cell:
{{SkillTable |skill_columns=2 | LittleHelperSkill1.png \LittleHelperSkill5.png \MariciSkill1.png \MariciSkill2.png; Turtle Stance 1: Prime/Mod \Turtle Stance 2: Summon \Turtle Stance 3: Descent \Turtle Stance 4: Barrier # Iceberg/Mod Locked-Expert; }}
- You can optionally provide the
skill_columns
argument (number) to specify how many columns of images you would like to be displayed (default: 2).- As you can see, the other extras work just fine with it.
A template allowing you to create custom grids with an image on the left and a clickable link box on the right. Mainly used for skill categories and the Related Skills section on skill pages.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Number of entries per row | i | no description
| Number | suggested |
Images and skill names | 1 | Images and skill names separated by semicolons. The image always comes first. To add a header row, simply append "--" where the image should be. You can pick a character to autofill its color or choose it yourself and paste it afterwards. The next entity is the title. More information & extras on the template's page.
| String | suggested |