Over Taker: Difference between revisions

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==Gallery==


== Trivia ==
== Trivia ==

Revision as of 16:40, 31 January 2014

Over Taker
Full Name
Raven
Class
Over Taker
Weapon
Blade, Nasod Arm
Release Date
 ???
6 July 2011
August 3rd, 2011
7 December 2011
Statistics
Speed
Average
Range
Short
Difficulty
Normal
Magical
Don't waste my time...


Over Taker

Specialty

Unlike his counterpart, the Sword Taker, Over Taker uses brute force and straight-up attacks to make his opponent suffer. He gains more advanced Nasod arm combos and has more powerful AOE skills and skills with improved range.

Background

With every fight, Raven's Nasod Arm reaches new limits to its powers. He trains his body to the limit to retain his sanity and focuses on pure brute attacks from his Nasod arm. Yet Raven realizes his body has reached the limit, and soon he would lose himself to insanity. The Nasod Arm was amplifying his rage and causing him to lose control. Because of this, he requested the aid of the Ponggo's mechanic and had him attach a "Rage Preventer" to his Nasod arm to help him channel his rage into controlled power. However, Raven knew this could not last forever; and the one day he could potentially lose control of himself. But by overtaking the Nasod Arm's power for the time being, he was dubbed "Over Taker"

First Class Advancement

Over Taker can also be obtained by using the Item Mall item: Over Taker's Revelation

Raven is required to be Lv15 to begin his first class advancement.
After completing the Taker quest chain, Raven can decide between advancing as a Sword Taker, Over Taker or an Weapon Taker.

Over Taker

    • Defeat 1 Wally's Guardian 'any difficulty' on 2-5.
    • Talk to Lenphad, the Blacksmith of Elder.
  1. Defeat 10 Little Soldiers/Big Soldiers on 2-5.
  2. Collect Wally No. 8 Control Chip from Wally No.8, the boss of 2-5, on Very Hard.
  3. Talk to Echo, the alchemist of Elder.


At Lv35, an Over Taker can advance into a Reckless Fist.

Skill Tree

Skill Tree: OverTaker

Additional Combos

Image Description Damage
NOTE: Nasod Arm Damage is calculated before Burning Nasod Hand.
File:OTCombo1.png Triple Punch

Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback. Cancelling after the second punch with a skill also works well.

200% Phy. Damage
200% Phy. Damage
100% Phy. Damage
100% Phy. Damage
200% Phy. Damage

File:OTCombo2.png Nasod Spikes

Raven summons three metal spikes from the ground, launching the opponent into the air.

200% Phy. Damage
200% Phy. Damage
100% Phy. Damage

File:OTCombo3.png Meteor Punch

While in the air; Ravens dives down, slams the enemy into the ground, then launches them with his claw. Second hit stuns long enough to combo.


100% Phy. Damage
100% Phy. Damage
100% Phy. Damage


Skills

  1. REDIRECT Over Taker/Skills


Gallery

Trivia

  • Generally considered to have the most spread out techniques, covering both close-ranged combat, and both the x and y axes.



Characters