Mortar: Difference between revisions
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(Description and details updated, duration removed, Updates section added) |
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| [[Image:AutoMortar.png]] | | [[Image:AutoMortar.png]] | ||
| '''[Active]''' Chung summons a | | '''[Active]''' Chung summons a mortar which bombs foes. Whenever a foe is near Chung, it is marked with a reticle and the mortar fires a bomb that drops at the marked location. | ||
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<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Number of Bombs | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Number of Bombs !! rowspan="2" | MP Usage !!rowspan="2" | Cooldown | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! Summon !! Bomb | ! Summon !! Bomb | ||
|- | |- | ||
| align="left"| 1 || rowspan="2"| 50 || 58% || 230% || rowspan="10" | 4 (8 in dungeons) | | align="left"| 1 || rowspan="2"| 50 || 58% || 230% || rowspan="10" | 4 (8 in dungeons) || rowspan="10" | 30 MP || rowspan="10" | 7 Seconds | ||
|- | |- | ||
| align="left"| 2 || 60% || 240% | | align="left"| 2 || 60% || 240% | ||
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== Tips and Details == | == Tips and Details == | ||
[[image:MortarColor.png|right|thumb|White for Allies or Yours, Black for Enemies]] | [[image:MortarColor.png|right|thumb|White for Allies or Yours, Black for Enemies]] | ||
*The | *The mortar is considered an entity rather than an objects, so mobs will target it. | ||
**Unfortunately, it | **Unfortunately, one hit will destroy it. | ||
**The mortar appears to be black on the enemy team to prevent confusion. | **The mortar appears to be black on the enemy team to prevent confusion. | ||
*The distance between the mortar and the foe does not matter. | |||
*With this skill, it is possible to use [[Mark of Commander|Commander's Mark]] in a combo that foes would escape otherwise. | |||
*The distance between the mortar and the | *The bombs cannot trigger [[Elements|attributes]] nor other special effects. | ||
*With this skill it | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
[[image:EchoBeacon.png|right|thumb|Beacon in the shape of Echo's head.]] | [[image:EchoBeacon.png|right|thumb|Beacon in the shape of Echo's head.]] | ||
*After NA [[The_Evolution/2_-_Skill_Tree_Reorganization|Evolution 2]], this skill's name was shortened from '''Mortar Fire''' to '''Mortar.''' | |||
**The mortar itself is still named Mortar Fire. | |||
*The marking beacon represents Echo's head. | *The marking beacon represents Echo's head. | ||
*The mortar looks exactly like the upper part of Tactical Trooper's Destroyer. | *The mortar looks exactly like the upper part of Tactical Trooper's Destroyer. | ||
<br><br><br><br><br><br><br> | <br><br><br><br><br><br><br> | ||
== Updates == | |||
*11/7/2013 KR | |||
**Bomb count increased by 1 and doubled in dungeons and fields. | |||
<br> | |||
<tabber> | <tabber> |
Revision as of 19:43, 12 February 2014
[Active] Chung summons a mortar which bombs foes. Whenever a foe is near Chung, it is marked with a reticle and the mortar fires a bomb that drops at the marked location. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Tactical Trooper | Lv. 20 | 50 | 4 | Wonder Wall |
Skill Information
Skill Level | Level Required | Damage (Magical) | Number of Bombs | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Summon | Bomb | |||||
1 | 50 | 58% | 230% | 4 (8 in dungeons) | 30 MP | 7 Seconds |
2 | 60% | 240% | ||||
3 | 53 | 63% | 251% | |||
4 | 57 | 65% | 261% | |||
5 | 61 | 68% | 271% | |||
6 | 65 | 70% | 282% | |||
7 | 69 | 73% | 292% | |||
8 | 73 | 76% | 302% | |||
9 | -* | 78% | 313% | |||
10 | 81% | 323% |
- Please note that you can only achieve these levels through equipments, accessories and titles.
Tips and Details
- The mortar is considered an entity rather than an objects, so mobs will target it.
- Unfortunately, one hit will destroy it.
- The mortar appears to be black on the enemy team to prevent confusion.
- The distance between the mortar and the foe does not matter.
- With this skill, it is possible to use Commander's Mark in a combo that foes would escape otherwise.
- The bombs cannot trigger attributes nor other special effects.
Trivia
- After NA Evolution 2, this skill's name was shortened from Mortar Fire to Mortar.
- The mortar itself is still named Mortar Fire.
- The marking beacon represents Echo's head.
- The mortar looks exactly like the upper part of Tactical Trooper's Destroyer.
Updates
- 11/7/2013 KR
- Bomb count increased by 1 and doubled in dungeons and fields.
- NA
Template:TTSkills |-| KR= Template:TTSkillsKR