Scare Chase: Difference between revisions
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| [[Image:Scare_Chase.png]] | | [[Image:Scare_Chase.png]] | ||
| '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks the nearest | | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks the nearest target and explodes on impact. | ||
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! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ||
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| [[Chung|Guardian]] || Lv. 20 || 5 || 2 || [[Brutal Swing]] | | [[Chung|Guardian]] || Lv. 20 || 5 || 2 || [[Brutal Swing]] | ||
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== Tips and Details == | == Tips and Details == | ||
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks foes back about 200 range before firing the missile. | *If used at melee range, the cannon slam deals approximately 120% physical damage and knocks foes back about 200 range before firing the missile. | ||
**Those | **Those targets are most likely going to be hit by the missile. | ||
*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius. | *400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius. | ||
*'''Scare Chase''' homes in on the closest target including barricades and boxes. | *'''Scare Chase''' homes in on the closest target including barricades and boxes. | ||
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== Updates == | == Updates == | ||
*11/7/2013 | *11/7/2013 | ||
**Shell attack greatly increased. | **Shell attack damage greatly increased. | ||
<br> | <br> | ||
Revision as of 10:28, 13 February 2014
- English
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- français
- Bahasa Indonesia
- 中文(简体)
[Special Active] Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks the nearest target and explodes on impact. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Guardian | Lv. 20 | 5 | 2 | Brutal Swing |
Skill Information
Skill Level | Level Required | Damage | Explosion Radius |
Homing Duration |
Ammo Usage | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|---|
Shell (Physical) |
Explosion (Magical) | |||||||
1 | 5 | 397% | 1332% | 400 Units | 7 Seconds | 1 | 150 MP | 8 Seconds |
2 | 406% | 1362% | ||||||
3 | 415% | 1392% | ||||||
4 | 6 | 424% | 1422% | |||||
5 | 8 | 433% | 1452% | |||||
6 | 10 | 442% | 1492% | |||||
7 | 12 | 451% | 1512% | |||||
8 | 14 | 460% | 1542% | |||||
9 | 16 | 468% | 1572% | |||||
10 | 18 | 477% | 1602% | |||||
11 | 20 | 486% | 1632% | |||||
12 | 22 | 495% | 1662% | |||||
13 | 24 | 504% | 1692% | |||||
14 | 26 | 513% | 1722% | |||||
15 | 28 | 522% | 1752% | |||||
16 | 30 | 531% | 1782% | |||||
17 | 32 | 540% | 1812% | |||||
18 | 34 | 549% | 1841% | |||||
19 | 36 | 558% | 1871% | |||||
20 (M) | 38 | 567% | 1901% | |||||
21 | -* | 576% | 1931% |
*Please note that you can only achieve these levels through equipments, accessories and titles.
Skill Note
Name: Wide Explosion (광폭발)
Description: Increases the explosion radius by 50% (400 to 600 range).
Tips and Details
- If used at melee range, the cannon slam deals approximately 120% physical damage and knocks foes back about 200 range before firing the missile.
- Those targets are most likely going to be hit by the missile.
- 400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron Scraps' radius.
- Scare Chase homes in on the closest target including barricades and boxes.
- Scare Chase's skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
Updates
- 11/7/2013
- Shell attack damage greatly increased.
- NA