Infinite Cause: Difference between revisions
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==Tips and Details== | |||
*'''Infinty Cause''' is the one of the most important passive that Raven has. | |||
*Much useful espacially in PvP due to that you can extend your combos. | |||
<br> | <br> | ||
Revision as of 23:52, 25 February 2014
[Passive] Enhance Raven's skill to decrease the Knockdown Ratio on his attacks. |
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Sword Taker | Lv. 20 | 25 | 3 |
Over Taker | |||
Weapon Taker |
Skill Information
Skill Level | Level Required | Knockdown Rate Reduction |
---|---|---|
1 | 25 | 10% |
2 | 10.7% | |
3 | 26 | 11.4% |
4 | 29 | 12.1% |
5 | 32 | 12.8% |
6 | 35 | 13.5% |
7 | 38 | 14.2% |
8 | 41 | 14.9% |
9 | 44 | 15.6% |
10 | 47 | 16.3% |
11 | 50 | 17% |
12 | 53 | 17.7% |
13 | 56 | 18.4% |
14 | 59 | 19.1% |
15 | 62 | 19.8% |
Tips and Details
- Infinty Cause is the one of the most important passive that Raven has.
- Much useful espacially in PvP due to that you can extend your combos.
Trivia
- In NA, this passive is renamed to Taunt. After the Skill Tree Revamp, this passive is renamed again to Infinite Cause.