Flexible Movement/id: Difference between revisions
From Elwiki
No edit summary |
|||
Line 29: | Line 29: | ||
| 35 | | 35 | ||
| +4% | | +4% | ||
| | | 55 Detik | ||
|- align=center | |- align=center | ||
| align=left | 2 <!----- Skill Level -----> | | align=left | 2 <!----- Skill Level -----> | ||
| 35 | | 35 | ||
| +4.7% | | +4.7% | ||
| | | 52 Detik | ||
|- align=center | |- align=center | ||
| align=left | 3 <!----- Skill Level -----> | | align=left | 3 <!----- Skill Level -----> | ||
| 36 | | 36 | ||
| +5.5% | | +5.5% | ||
| | | 49 Detik | ||
|- align=center | |- align=center | ||
| align=left | 4 <!----- Skill Level -----> | | align=left | 4 <!----- Skill Level -----> | ||
| 39 | | 39 | ||
| +6.2% | | +6.2% | ||
| | | 46 Detik | ||
|- align=center | |- align=center | ||
| align=left | 5 <!----- Skill Level -----> | | align=left | 5 <!----- Skill Level -----> | ||
| 42 | | 42 | ||
| +7% | | +7% | ||
| | | 43 Detik | ||
|- align=center | |- align=center | ||
| align=left | 6 <!----- Skill Level -----> | | align=left | 6 <!----- Skill Level -----> | ||
| 45 | | 45 | ||
| +7.7% | | +7.7% | ||
| | | 40 Detik | ||
|- align=center | |- align=center | ||
| align=left | 7 <!----- Skill Level -----> | | align=left | 7 <!----- Skill Level -----> | ||
| 48 | | 48 | ||
| +8.5% | | +8.5% | ||
| | | 37 Detik | ||
|- align=center | |- align=center | ||
| align=left | 8 <!----- Skill Level -----> | | align=left | 8 <!----- Skill Level -----> | ||
| 51 | | 51 | ||
| +9.2% | | +9.2% | ||
| | | 34 Detik | ||
|- align=center | |- align=center | ||
| align=left | 9 <!----- Skill Level -----> | | align=left | 9 <!----- Skill Level -----> | ||
| 54 | | 54 | ||
| +10 | | +10 | ||
| | | 31 Detik | ||
|- align=center | |- align=center | ||
| align=left | 10 <!----- Skill Level -----> | | align=left | 10 <!----- Skill Level -----> | ||
| 57 | | 57 | ||
| +10.7% | | +10.7% | ||
| | | 28 Detik | ||
|- align=center | |- align=center | ||
| align=left | 11 <!----- Skill Level -----> | | align=left | 11 <!----- Skill Level -----> | ||
| 60 | | 60 | ||
| +11.5% | | +11.5% | ||
| | | 25 Detik | ||
|- align=center | |- align=center | ||
| align=left | 12 <!----- Skill Level -----> | | align=left | 12 <!----- Skill Level -----> | ||
| 63 | | 63 | ||
| +12.2% | | +12.2% | ||
| | | 22 Detik | ||
|- align=center | |- align=center | ||
| align=left | 13 <!----- Skill Level -----> | | align=left | 13 <!----- Skill Level -----> | ||
| 66 | | 66 | ||
| +13% | | +13% | ||
| | | 19 Detik | ||
|} | |} | ||
<br> | <br> |
Revision as of 10:24, 27 February 2014
File:New Agility.png |
[Passive] Saat HP Rena seharusnya menjadi 0 (mati), dia akan dipaksa untuk terjatuh dan bertahan hidup dengan 1 HP. |
Persyaratan
Job | Master | Syarat Level | Biaya SP Per Level | Alternatif |
---|---|---|---|---|
Combat Ranger | Lv. 20 | 35 | 3 | Nimble Movement |
Informasi Skill
Level Skill |
Syarat Level |
Peningkatan Hindaran |
Cooldown |
1 | 35 | +4% | 55 Detik |
2 | 35 | +4.7% | 52 Detik |
3 | 36 | +5.5% | 49 Detik |
4 | 39 | +6.2% | 46 Detik |
5 | 42 | +7% | 43 Detik |
6 | 45 | +7.7% | 40 Detik |
7 | 48 | +8.5% | 37 Detik |
8 | 51 | +9.2% | 34 Detik |
9 | 54 | +10 | 31 Detik |
10 | 57 | +10.7% | 28 Detik |
11 | 60 | +11.5% | 25 Detik |
12 | 63 | +12.2% | 22 Detik |
13 | 66 | +13% | 19 Detik |
Penjelasan
- Tidak bisa diaktifkan terus menerus. Jika Rena terkena serangan akhir selama cooldown berlangsung, Rena akan mati.
- Skill ini tidak akan menyelamatkanmu dari serangan Api, Racun, atau serangan yang bersifat konstan lainnya pada efek status yang bisa menyebabkan kematian.
- Jika Rena terkena serangan akhir di udara, dan skill ini aktif, dia masih bisa mati jika menerima serangan lagi selama masih di udara.
- Banyak serangan ledakan memberikan pukulan lebih dari dua, mencegah skill ini digunakan untuk bertahan hidup dengan 1 HP.
Skill Combat Ranger | ||||||
---|---|---|---|---|---|---|
|