Meteor Shower: Difference between revisions
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*'''Meteor Shower''' can also be activated in mid-air. | *'''Meteor Shower''' can also be activated in mid-air. | ||
*The meteors will spawn and fall randomly wide area, so getting the full damage from this skill is almost impossible. | *The meteors will spawn and fall randomly wide area, so getting the full damage from this skill is almost impossible. | ||
Meteor | *'''Meteor Shower''' seems to fall directly on an enemy as if they are being followed,same for [[Blizzard Shower]] | ||
<br> | <br> | ||
Revision as of 22:57, 2 March 2014
[Special Active] Aisha floats high up into the air and calls forth meteors from the sky, burning anyone who gets touched by one. (Holding the skill key will allow Aisha to call forth more meteors at the expense of MP.) |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Elemental Master | Lv. 20 | 55 | 5 | Lightning Shower |
Skill Information
Skill Level | Level Required | Damage (Magical) | Number of Meteors | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Impact | Explosion | Minimum | Maximum | ||||
1 | 55 | 133% | 133% | 9 | 24 | 150 MP | 15 Seconds |
2 | 143% | 143% | |||||
3 | 58 | 153% | 153% | ||||
4 | 62 | 163% | 163% | ||||
5 | 66 | 173% | 173% | ||||
6 | 70 | 183% | 183% | ||||
7 | 74 | 193% | 193% | ||||
8 | 78 | 203% | 203% |
Tips and Details
- Meteor Shower can also be activated in mid-air.
- The meteors will spawn and fall randomly wide area, so getting the full damage from this skill is almost impossible.
- Meteor Shower seems to fall directly on an enemy as if they are being followed,same for Blizzard Shower
Updates
- 1/17/2013 KR
- This skill no longer leaves a trail of flame with a simple one-time activation (normal Special Actives are not continuous).
- Holding the skill button now causes the effect to drag, all while consuming MP at a set rate based on skill level and length of time for completion.
- Meteors are much faster and are spawned closer together.
- This skill no longer leaves a trail of flame with a simple one-time activation (normal Special Actives are not continuous).
- 7/4/2013 KR
- Projectile/Explosion’s damage is same now.
- Projectile/Explosion’s damage decreased. (283%, 106% -> 133%, 133%)