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Combat Ranger: Difference between revisions
→SHARP FALL!
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[[Image:SHOCK_HO.png|thumb]] | [[Image:SHOCK_HO.png|thumb]] | ||
=== | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
''' | |- | ||
! Image | |||
! colspan="2" | Shock Fall '''(LOCKED)''' | |||
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| rowspan="6" | [[Image:Spinning_Kick.png|thumb]] | |||
| '''MP Usage:''' | |||
| '''200 MP''' | |||
|- | |||
| '''Cooldown:''' | |||
| '''10 seconds''' | |||
|- | |||
| '''Skill Description:''' | |||
| Plummet towards and stomp the ground, emitting a shockwave as you make contact which stuns enemies within range. '''You must be airborne to activate this skill.''' | |||
|- | |||
| '''Skill Mastery:''' | |||
| '''(5SP) '''The shockwave deals 1802% physical damage, stunning opponents for 3 seconds. | |||
|- | |||
| '''Prerequisites:''' | |||
| '''60SP''' invested in skill tree | |||
|- | |||
| '''Additional Info:''' | |||
| As Rena falls to the ground, she generates energy around her feet, dealing a small amount of physical damage to opponents who are directly next to her. This skill is a useful combo addition after having launched opponents into the air; you can then continue to attack while they're stunned. The shockwave covers a fairly sized range, so abuse mobs with it. | |||
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