Dynamo Configuration - Fission Shot: Difference between revisions
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! Skill Level !! Level Required !! Damage ( ) !! MP Usage !! Cooldown | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! Normal (?) !! Scattered | |||
|- | |- | ||
| align="left"| 1 || rowspan="2" | 50 || | | align="left"| 1 || rowspan="2" | 50 || 661% (1322%) || 198% || rowspan="8" | 40 MP || rowspan="8" | 9 Seconds | ||
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| align="left"| 2 || | | align="left"| 2 || |
Revision as of 17:32, 14 March 2014
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[Active] Add fires a missile at his targets. If the missile does not strike the target, it will split itself into 4 mini bombs and travel in a cross formation before exploding. Dynamo Configuration - Fission Shot can be boosted with the aid of 1 DP Counter and double the number of scattered bombs. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Mastermind | Lv. 20 | 50 | 4 | Dynamo Configuration - Flick Disk |
Skill Information
Skill Level | Level Required | Damage (Physical) | MP Usage | Cooldown | |
---|---|---|---|---|---|
Normal (?) | Scattered | ||||
1 | 50 | 661% (1322%) | 198% | 40 MP | 9 Seconds |
2 | |||||
3 | 53 | ||||
4 | 57 | ||||
5 | 61 | ||||
6 | 65 | ||||
7 | 69 | ||||
8 | 73 |
Tips and Details